I tested it myself on my server with a file that is 29Mb. I could connect,
and a friend who has a mac could also connect. So there is definitely no
magical threshold of 25Mb on a mac that is making it impossible.


On Tue, Jul 22, 2014 at 12:12 PM, Absurd Minds <[email protected]>
wrote:

> It looks like his fastdl is set up correctly. He found out that the
> threshold is at 25mb. He can download anything that is 24, but nothing
> bigger.
>
> He has only tested it on himself (he has a mac), but I have asked him to
> test on windows when his server empties out.
>
>
> On Sat, Jul 19, 2014 at 4:15 PM, Absurd Minds <[email protected]>
> wrote:
>
>> It is the same friend, but he moved his server to Windows. Also, I'm not
>> sure if the issue is with all clients, or only clients on Mac. I will ask
>> him when he goes online again (he is in Vietnam so he is sleeping)
>>  On Jul 19, 2014 4:14 PM, "Winnie the Pooh" <[email protected]>
>> wrote:
>>
>>> Oh also is this the same friend on OS X?
>>>
>>> For what I remember, the OS X clients have notorious issues with
>>> downloads. Most of our clients playing on Macs just end up obtaining the
>>> map through a browser outside of the game.
>>> On Jul 19, 2014 1:07 PM, "Absurd Minds" <[email protected]>
>>> wrote:
>>>
>>>> He's getting the error on a file that is 25mb, so I'm going to have to
>>>> assume he hasn't set up the fastdl correctly.
>>>> On Jul 19, 2014 4:06 PM, "ics" <[email protected]> wrote:
>>>>
>>>>> If he is using sv_fastdownloadurl, then the net_maxfilesize is
>>>>> useless. It only affects downloads directly from the server. But there is
>>>>> indeed a limit of 150MB bsp (everything over that will give CRC error upon
>>>>> bunzip2) and not many people start their games with such parameter that 
>>>>> was
>>>>> mentioned by Winnie.
>>>>>
>>>>> -ics
>>>>>
>>>>> Absurd Minds kirjoitti:
>>>>>
>>>>>>
>>>>>> Well I'm asking on behalf of a friend so I'm not exactly sure, but he
>>>>>> says he's using a fast download. And he's compressing them.
>>>>>>
>>>>>> On Jul 19, 2014 12:44 PM, "Winnie the Pooh" <[email protected]
>>>>>> <mailto:[email protected]>> wrote:
>>>>>>
>>>>>>     To clarify, is your issue that people can't download maps bigger
>>>>>>     than 16mb because you're trying to serve files from the CSGO
>>>>>>     server. (I.e. not using a sv_downloadurl)?
>>>>>>
>>>>>>     Or is it that the maps are bigger than 150mb uncompressed and
>>>>>>     clients can't extract them?
>>>>>>
>>>>>>     If it's the latter what you're looking for is a client launch
>>>>>>     parameter -maxdownloadfilesizemb N. See
>>>>>>     http://blog.counter-strike.net/index.php/2014/05/9557/
>>>>>>
>>>>>>     Sent from my phone.
>>>>>>
>>>>>>     On Jul 19, 2014 9:20 AM, "ics" <[email protected]
>>>>>>     <mailto:[email protected]>> wrote:
>>>>>>
>>>>>>         If you bzip2 pack the maps, you can easily host bigger files
>>>>>>         on a sv_downloadurl without the workshop integration. However,
>>>>>>         there is a limit on these also, files over 100MB seem to
>>>>>>         unpack wrong and will not download properly to player. Map
>>>>>>         de_trigger is one of these but you can still put them to the
>>>>>>         host without packing. Downloading just takes longer.
>>>>>>
>>>>>>         -ics
>>>>>>
>>>>>>         Absurd Minds kirjoitti:
>>>>>>
>>>>>>
>>>>>>             People in this thread were saying you could set it to 64.
>>>>>>             Am I misunderstanding? I am not able to use a lot of
>>>>>>             custom maps because they're larger than 16mb even after
>>>>>>             compression.
>>>>>>
>>>>>>             On Jul 19, 2014 12:01 PM, "ics" <[email protected]
>>>>>>             <mailto:[email protected]> <mailto:[email protected]
>>>>>>             <mailto:[email protected]>>> wrote:
>>>>>>
>>>>>>                 This command doesn't exist in CSGO. It used to exist
>>>>>>             in CSS where
>>>>>>                 it was defaulted to 16 and max was 64.
>>>>>>
>>>>>>                 -ics
>>>>>>
>>>>>>                 Absurd Minds kirjoitti:
>>>>>>
>>>>>>
>>>>>>                     Putting it in a server config file doesn't work
>>>>>> (not
>>>>>>                     surprisingly, since querying console with
>>>>>>             net_maxfilesize
>>>>>>                     returns command not found). Where should I be
>>>>>>             setting this cvar?
>>>>>>
>>>>>>
>>>>>>
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>>>>>>
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