vitality said that. :P

Date: Sun, 21 Jun 2015 14:54:27 +0200
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] serverlist broken?


  
    
  
  
    Idk how you've come up with the idea that the list is
    based(/"sorted"?) by geolocation?

    Region 3 basically means EU. Whatever happens with how that list is
    being represented is up to the client-side. Where the ip in the
    masterserver's filtered list is influences when it will be send to
    the client (who then queries the server for the info that is shown
    in your serverlist and sorts it based on your criteria (name, ping,
    mapname).

    

    On 21.06.2015 14:45, Ejziponken -
      wrote:

    
    
      
      Make sense. But the list is suposed to be based on
        geolocation? So my servers should show up FIRST in the list for
        me since I live very close to them. Far more closer than the
        polish/german servers im seing first in my results?..
        

        
        Also I noticed that several other community servers hosted
          in the same location as ours also shows up very very late
          (about same as my own).

          

          
            Date: Sun, 21 Jun 2015 14:35:15 +0200

            From: [email protected]

            To: [email protected]

            Subject: Re: [Csgo_servers] serverlist broken?

            

            Masterserver responses are size limited and therefore only
            include a limited amount of servers per reply (I think it's
            usually around 200). To get more servers the requester has
            to send the same request again, but with the last received
            address in order to get a continued portion of the result
            list. However if there are too many results, the
            masterserver will recognize the requests as spam and ignore
            any requests from that ip for a specified amount of time.

            

            This will result in in-game serverlists being incomplete
            depending on whether or not the actual list would require a
            certain amount of exchanges (pretty much every game that has
            over 2k of servers). This applies to all games and services
            using these requests.

            

            My software waits a predefined amount before sending another
            request to circumvent this.

            

            I recall there being another issue in csgo where the list
            would just be empty or consist of like 20 servers. I don't
            know if that one has been fixed though, I vaguely imagine
            something in the changelogs.

            

            On 21.06.2015 14:10,
              Ejziponken - wrote:

            
            
              
              Update: After like 10 min of waiting, then
                my servers shows up..
                

                
                Why the long wait until it shows my servers?

                  

                  
                    From: [email protected]

                    To: [email protected]

                    Date: Sun, 21 Jun 2015 14:08:13 +0200

                    Subject: [Csgo_servers] serverlist broken?

                    

                    
                    I have like 38 CSGO servers and I
                      cant find a single one in the serverlist.
                      If I add a custom filter in the search like
                        my community name, then I see them all.. Also I
                        can see them in my fav.
                      

                      
                      The geolocation on Maxmind is correct for
                        both me and my servers.
                      I live in the same country as my servers are
                        hosted in and I have like 15-20 ping to them.
                      I manage to see german servers with 50 ping
                        and over 2000 other servers..
                      

                      
                      

                      
                      
                        <response>
                        
                          <success>true</success>
                          
                          
                            
                              <servers>
                              
                                
                                  
                                    <server>
                                    
                                      <addr>********:27015</addr>
                                      
                                      <gmsindex>65534</gmsindex>
                                      
                                      <appid>730</appid>
                                      
                                      <gamedir>csgo</gamedir>
                                      
                                      <region>3</region>
                                      
                                      <secure>true</secure>
                                      
                                      <lan>false</lan>
                                      
                                      <gameport>27015</gameport>
                                      
                                      <specport>0</specport>
                                      
                                    </server>
                                  
                                
                                
                              </servers>
                            
                          
                          
                        </response>
                      
                    
                    

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