Another good added feature would be an admin system other than rcon. On Jul 19, 2015 8:20 AM, "Usman Khan" <usman.ghazan...@gmail.com> wrote:
> - Call for Map voting during a match play doesnt work correctly, players > vote Yes but still vote fails (CS:GO) and in TF2 end of map auto voting > doesnt work, again its broken (all without unofficial plugins/mods). > Official servers seem to be working fine, only observed in community servers > > - sv_password still requires server to be empty(unlike CoD servers). Is an > issue for private or community matches where admins require to set password > and difficult to program plugins separately (none available in sourcemod) > > - All listen ports that server uses, although they seem to be user > configurable but strict port bind isnt working, port in use and server > still starts autoassigning next port, its an issue for various server > admins who have strict firewall rules (windows) > > - occlusion wallhack valve cvar settings required some explanation and > how much extra load does it give to server, what are the cons of using it > > -- Server process optimization, i have noticed that same csgo server a > year ago was using nearly 1% processor and now it is off and on goes to > 7-10% usage even if 10 players are playing (while keeping all plugins and > hardware constant) > > - Added features required like: > -- Admins having the ability to take get screenshot like thing as present > in PB > -- Any notice or warning to server operators, it is suggested to email > them and if not possible, atleast put it up on news/annoucement of your > official site as hardly all admins subscribe to this list and a admin can't > subscribe to all lists like cs, css, csgo, tf2 and so on > -- I've noticed very low level drops after match ends, wasnt that bad > previously > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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