What's wrong with rcon besides you can't have multiple 'accounts' ?

2015-07-19 15:58 GMT+02:00 Absurd Minds <[email protected]>:

> Another good added feature would be an admin system other than rcon.
> On Jul 19, 2015 8:20 AM, "Usman Khan" <[email protected]> wrote:
>
>> - Call for Map voting during a match play doesnt work correctly, players
>> vote Yes but still vote fails (CS:GO) and in TF2 end of map auto voting
>> doesnt work, again its broken (all without unofficial plugins/mods).
>> Official servers seem to be working fine, only observed in community servers
>>
>> - sv_password still requires server to be empty(unlike CoD servers). Is
>> an issue for private or community matches where admins require to set
>> password and difficult to program plugins separately (none available in
>> sourcemod)
>>
>> - All listen ports that server uses, although they seem to be user
>> configurable but strict port bind isnt working, port in use and server
>> still starts autoassigning next port, its an issue for various server
>> admins who have strict firewall rules (windows)
>>
>> - occlusion wallhack valve cvar settings required some explanation and
>> how much extra load does it give to server, what are the cons of using it
>>
>> -- Server process optimization, i have noticed that same csgo server a
>> year ago was using nearly 1% processor and now it is off and on goes to
>> 7-10% usage even if 10 players are playing (while keeping all plugins and
>> hardware constant)
>>
>> - Added features required like:
>> -- Admins having the ability to take get screenshot like thing as present
>> in PB
>> -- Any notice or warning to server operators, it is suggested to email
>> them and if not possible, atleast put it up on news/annoucement of your
>> official site as hardly all admins subscribe to this list and a admin can't
>> subscribe to all lists like cs, css, csgo, tf2 and so on
>> -- I've noticed very low level drops after match ends, wasnt that bad
>> previously
>>
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>
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