I run match servers for TF2, and I'm fine using a sourcemod plugin to
handle votes and using asherkin's connect extension to handle connect
attempts with passwords (or other access/identification methods for this
matter).
On 19.07.2015 17:49, Usman Khan wrote:
I never want to rely on rcon and sourcemod is best administration
wise. In fact it made life easier administration management wise
However some things are built in srcds servers already like
sv_password, during game call to vote for map etc, just need these
fixed , I run match servers and these do become pain for us
On 19 Jul 2015 20:43, "Matthias "InstantMuffin" Kollek"
<proph...@sticed.org <mailto:proph...@sticed.org>> wrote:
A lot of misinformed hate towards sourcemod here. If you insist on
exposing rcon, without a whitelist you're in shitton of trouble.
Silver lining here is sourcemod is mandatory for administration
and also provides possibilities to add new features and customize
your administration interface.
Sourcemod being so good at what it does is the main reason there
isn't a more sophisticated administration interface there by
default. I'd rather have the devs invest their time in things that
we cannot add ourselves.
On 19.07.2015 17:22, Absurd Minds wrote:
No, I don't want to use sourcemod. I don't want to have to use a
third party mod just to have functioning admin controls. At this
point, with amx having provided that functionality for a decade,
it should be included natively. There's no excuse, except not
caring about community servers and expecting community server
owners to have to go elsewhere for functionality.
On Jul 19, 2015 11:19 AM, "Mike Rogers" <stonew...@gmail.com
<mailto:stonew...@gmail.com>> wrote:
Use sourcemod for your admin controls. I also use HLSW for my
rcon.. its old and broke most of the time but better than
regular rcon.
On Sun, Jul 19, 2015 at 9:47 AM, Absurd Minds
<goabs...@absurdminds.net <mailto:goabs...@absurdminds.net>>
wrote:
Of you want to give administrative access, it's all or
nothing. I want an admin to be able to ban, for example,
but not be able to change gravity, or whatever.
On Jul 19, 2015 10:34 AM, "Marcin Paterek"
<mrpate...@gmail.com <mailto:mrpate...@gmail.com>> wrote:
What's wrong with rcon besides you can't have
multiple 'accounts' ?
2015-07-19 15:58 GMT+02:00 Absurd Minds
<goabs...@absurdminds.net
<mailto:goabs...@absurdminds.net>>:
Another good added feature would be an admin
system other than rcon.
On Jul 19, 2015 8:20 AM, "Usman Khan"
<usman.ghazan...@gmail.com
<mailto:usman.ghazan...@gmail.com>> wrote:
- Call for Map voting during a match play
doesnt work correctly, players vote Yes but
still vote fails (CS:GO) and in TF2 end of
map auto voting doesnt work, again its broken
(all without unofficial plugins/mods).
Official servers seem to be working fine,
only observed in community servers
- sv_password still requires server to be
empty(unlike CoD servers). Is an issue for
private or community matches where admins
require to set password and difficult to
program plugins separately (none available in
sourcemod)
- All listen ports that server uses, although
they seem to be user configurable but strict
port bind isnt working, port in use and
server still starts autoassigning next port,
its an issue for various server admins who
have strict firewall rules (windows)
- occlusion wallhack valve cvar settings
required some explanation and how much extra
load does it give to server, what are the
cons of using it
-- Server process optimization, i have
noticed that same csgo server a year ago was
using nearly 1% processor and now it is off
and on goes to 7-10% usage even if 10 players
are playing (while keeping all plugins and
hardware constant)
- Added features required like:
-- Admins having the ability to take get
screenshot like thing as present in PB
-- Any notice or warning to server operators,
it is suggested to email them and if not
possible, atleast put it up on
news/annoucement of your official site as
hardly all admins subscribe to this list and
a admin can't subscribe to all lists like cs,
css, csgo, tf2 and so on
-- I've noticed very low level drops after
match ends, wasnt that bad previously
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