Misinformed hate? What kind of relationship with sourcemod do you have that
a mere preference to not use sourcemod is misinformed hate? I want my
vanilla competitive server to run straight from the box, so to speak, and
only use sourcemod for actual modding.
On Jul 19, 2015 11:44 AM, "Matthias "InstantMuffin" Kollek" <
[email protected]> wrote:

>  A lot of misinformed hate towards sourcemod here. If you insist on
> exposing rcon, without a whitelist you're in shitton of trouble. Silver
> lining here is sourcemod is mandatory for administration and also provides
> possibilities to add new features and customize your administration
> interface.
> Sourcemod being so good at what it does is the main reason there isn't a
> more sophisticated administration interface there by default. I'd rather
> have the devs invest their time in things that we cannot add ourselves.
>
> On 19.07.2015 17:22, Absurd Minds wrote:
>
> No, I don't want to use sourcemod. I don't want to have to use a third
> party mod just to have functioning admin controls. At this point, with amx
> having provided that functionality for a decade, it should be included
> natively. There's no excuse, except not caring about community servers and
> expecting community server owners to have to go elsewhere for
> functionality.
> On Jul 19, 2015 11:19 AM, "Mike Rogers" <[email protected]> wrote:
>
>> Use sourcemod for your admin controls.  I also use HLSW for my rcon.. its
>> old and broke most of the time but better than regular rcon.
>>
>> On Sun, Jul 19, 2015 at 9:47 AM, Absurd Minds <[email protected]>
>> wrote:
>>
>>> Of you want to give administrative access, it's all or nothing. I want
>>> an admin to be able to ban, for example, but not be able to change gravity,
>>> or whatever.
>>>  On Jul 19, 2015 10:34 AM, "Marcin Paterek" <[email protected]> wrote:
>>>
>>>> What's wrong with rcon besides you can't have multiple 'accounts' ?
>>>>
>>>> 2015-07-19 15:58 GMT+02:00 Absurd Minds <[email protected]>:
>>>>
>>>>> Another good added feature would be an admin system other than rcon.
>>>>>  On Jul 19, 2015 8:20 AM, "Usman Khan" <[email protected]>
>>>>> wrote:
>>>>>
>>>>>>  - Call for Map voting during a match play doesnt work correctly,
>>>>>> players vote Yes but still vote fails (CS:GO) and in TF2 end of map auto
>>>>>> voting doesnt work, again its broken (all without unofficial 
>>>>>> plugins/mods).
>>>>>> Official servers seem to be working fine, only observed in community
>>>>>> servers
>>>>>>
>>>>>>  - sv_password still requires server to be empty(unlike CoD
>>>>>> servers). Is an issue for private or community matches where admins 
>>>>>> require
>>>>>> to set password and difficult to program plugins separately (none 
>>>>>> available
>>>>>> in sourcemod)
>>>>>>
>>>>>>  - All listen ports that server uses, although they seem to be user
>>>>>> configurable but strict port bind isnt working, port in use and server
>>>>>> still starts autoassigning next port, its an issue for various server
>>>>>> admins who have strict firewall rules (windows)
>>>>>>
>>>>>>  - occlusion wallhack valve cvar settings required some explanation
>>>>>> and how much extra load does it give to server, what are the cons of 
>>>>>> using
>>>>>> it
>>>>>>
>>>>>>  -- Server process optimization, i have noticed that same csgo
>>>>>> server a year ago was using nearly 1% processor and now it is off and on
>>>>>> goes to 7-10% usage even if 10 players are playing (while keeping all
>>>>>> plugins and hardware constant)
>>>>>>
>>>>>>  - Added features required like:
>>>>>>  -- Admins having the ability to take get screenshot like thing as
>>>>>> present in PB
>>>>>> -- Any notice or warning to server operators, it is suggested to
>>>>>> email them and if not possible, atleast put it up on news/annoucement of
>>>>>> your official site as hardly all admins subscribe to this list and a 
>>>>>> admin
>>>>>> can't subscribe to all lists like cs, css, csgo, tf2 and so on
>>>>>>  -- I've noticed very low level drops after match ends, wasnt that
>>>>>> bad previously
>>>>>>
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>>>>>>
>>>>>
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