+ 1 -----Original Message----- From: Liu, Jervis [mailto:[EMAIL PROTECTED] Sent: Mon 1/29/2007 10:47 To: [email protected] Subject: [VOTE] Karma for Unreal Hi, I would like to propose we make Unreal a committer. I have been working with Unreal closely in the past month on several JAX-WS runtime issues, including JAX-WS handler support, CXF interceptor chain etc, these patches he submitted all came with solid qualities as well as good test coverage. To be honest I am now tired of applying patches on behalf of him, So its probably a good time to start a vote, especially for my relief :-)
Unreal has been working on CXF for quite a while, what he has done includes: * 10 patches on CXF JCA area * 5 patches on JAX-WS area (mainly the JAX-WS handler and CXF interceptor chain related issues, as part of our recent effort to attack TCK) * 2 patches on core and API * Add a streaminterceptor sample that demonstrates how to develop and configure CXF interceptors. Here's my +1 for making Unreal a committer. Cheers, Jervis
