+1
-----Original Message-----
From: Liu, Jervis [mailto:[EMAIL PROTECTED]
Sent: Sun 1/28/2007 9:47 PM
To: [email protected]
Subject: [VOTE] Karma for Unreal
Hi,
I would like to propose we make Unreal a committer. I have been working with Unreal closely in the past month on several JAX-WS runtime issues, including JAX-WS handler support, CXF interceptor chain etc, these patches he submitted all came with solid qualities as well as good test coverage. To be honest I am now tired of applying patches on behalf of him, So its probably a good time to start a vote, especially for my relief :-)
Unreal has been working on CXF for quite a while, what he has done includes:
* 10 patches on CXF JCA area
* 5 patches on JAX-WS area (mainly the JAX-WS handler and CXF interceptor chain
related issues, as part of our recent effort to attack TCK)
* 2 patches on core and API
* Add a streaminterceptor sample that demonstrates how to develop and configure CXF interceptors.
Here's my +1 for making Unreal a committer.
Cheers,
Jervis