Another +1 from me :) /Eoghan
> -----Original Message----- > From: Liu, Jervis [mailto:[EMAIL PROTECTED] > Sent: 29 January 2007 02:47 > To: [email protected] > Subject: [VOTE] Karma for Unreal > > Hi, > > I would like to propose we make Unreal a committer. I have > been working with Unreal closely in the past month on several > JAX-WS runtime issues, including JAX-WS handler support, CXF > interceptor chain etc, these patches he submitted all came > with solid qualities as well as good test coverage. To be > honest I am now tired of applying patches on behalf of him, > So its probably a good time to start a vote, especially for > my relief :-) > > Unreal has been working on CXF for quite a while, what he has > done includes: > > * 10 patches on CXF JCA area > > * 5 patches on JAX-WS area (mainly the JAX-WS handler and CXF > interceptor chain related issues, as part of our recent > effort to attack TCK) > > * 2 patches on core and API > > * Add a streaminterceptor sample that demonstrates how to > develop and configure CXF interceptors. > > Here's my +1 for making Unreal a committer. > > Cheers, > > Jervis > >
