I'm +1.
 

________________________________

From: Liu, Jervis [mailto:[EMAIL PROTECTED]
Sent: Sun 1/28/2007 9:47 PM
To: [email protected]
Subject: [VOTE] Karma for Unreal



Hi,

I would like to propose we make Unreal a committer. I have been working with 
Unreal closely in the past month on several JAX-WS runtime issues, including 
JAX-WS handler support, CXF interceptor chain etc, these patches he submitted 
all came with solid qualities as well as good test coverage. To be honest I am 
now tired of applying patches on behalf of him, So its probably a good time to 
start a vote, especially for my relief :-)

Unreal has been working on CXF for quite a while, what he has done includes:

* 10 patches on CXF JCA area

* 5 patches on JAX-WS area (mainly the JAX-WS handler and CXF interceptor chain 
related issues, as part of our recent effort to attack TCK)

* 2 patches on core and API

* Add a streaminterceptor sample that demonstrates how to develop and configure 
CXF interceptors.

Here's my +1 for making Unreal a committer.

Cheers,

Jervis



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