On Sun, Jan 12, 2014 at 08:37:37AM +0100, Martin Quinson wrote:
> I just pushed something to the git repositories:
> 
> src:flare-engine -> binary-any:flare-engine
> src:flare -> binary-all:flare
> 
> Then, flare depend on flare-engine, which in turn conflicts with old
> versions of flare before the split. Since one of the packages is named
> flare, users of the old version will get the new version, and the fact
> that flare-engine (which is requested by any part of the ecosystem)
> conflicts with all parts of the old organisation, the transition
> should go ok.
> 
> I renamed the engine to flare-engine, and added a shell wrapper to the
> flare-game package that is named flare and run the flare engine with
> that game.
> 
> I need to rename the man pages before we can upload it.

Damn. The packages were working great before I decided to rename the
flare engine to /usr/games/flare-engine (so that I could add a flare
wrapper starting the game directly). Now, it does not seem to find the
flare-game files anymore. Does the binary name make any difference to
the engine?

I'm puzzeled,
Mt

-- 
I don't suffer from Insanity, I enjoy every minute of it...


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