Thanks Mray for explaning all that, and for letting me know how to get current on those discussions that I haven't been following! That all makes a lot of sense. I didn't mean to downplay all the hard work you've been doing, and I'm sorry if you felt that: I think everything looks amazing and I'm so excited for this to be up!
When I see something that already looks amazing, I get excited and want to help polish it, but I know that I'm not the most informed, involved, or experienced voice in this discussion. On Thu, Oct 1, 2015 at 9:48 AM, Jonathan Roberts <[email protected]> wrote: > Two things that make the new (old?) graphic really work are 1)The > proximity of the items in the background; the fact that Mimi & Eunice are > standing relatively close to trees and houses is why it doesn't feel like > the tundra, and 2)The plane in the sky. That small thing both dates and > populates the graphic; it tells you this is happening now, in our time, and > that there are other people around doing other things, which makes the > graphic feel bigger and more alive. > > Jumping off of that idea; what if Mimi And Eunice were standing in Central > Park? I lived in NYC for a year, and one of my favorite experiences in that > city was to stand in the middle of central park, or any of the other large > city parks, and have woods immediately around me, but see the city rising > above the tree tops. Now, in Portland, I get a similar feeling when I hang > out on the beaches in Sellwood and can see Portland up the river, far off > in the distance. To me, inner city parks are some of the coolest and most > relevant physical commons in the world right now. Why not use that imagery > here? > > "Free the Commons" is perfect. It's like a battle cry. > > On Thu, Oct 1, 2015 at 8:29 AM, Aaron Wolf <[email protected]> wrote: > >> >> >> On 10/01/2015 06:30 AM, mray wrote: >> > On 30.09.2015 22:33, Aaron Wolf wrote: >> >> I don't want to get too distracted from the core focus on implementing >> a >> >> functional site, but I just wanted to share my thoughts briefly. >> > >> > It appears to be a good idea to move this to our versioning system, too. >> > Having topical discussions and opening issues would be much easier that >> way. >> > >> >> Yes, getting the illustrations into the site design more formally makes >> sense, and people can work on it from there. >> >> > My quick response is: >> > I'm not after a vivid front page. Nor do I care that much about >> > aesthetics. I care most about how good the page "works". >> > To me that means to be a nice entry door to the page: >> > Be inviting but not be a value of itself. >> > Guide the user to the next step without distraction. >> > Flesh out what the general theme of the page will be (white under blue >> > sky + Mimi & Eunice). >> >> I agree that "works" as an entry is higher priority than vividness or >> aesthetics, but these issues don't necessarily conflict. >> >> I think the barren wasteland feeling is actually negative. I might >> dabble with updating things myself ever. I really insist that my two >> other concerns be addressed: more buildings / destination in the >> distance; more trees and landscape that makes this feel like familiar >> and desireable place, not the tundra. >> >> > >> > >> > I addressed your desire to add more snow to the road though: >> > http://ur1.ca/nw6cf >> > >> >> I'm not sure that particular touch-up is good, it doesn't get the "pile >> of snow" feeling as well as either the earlier mockups or the >> https://snowdrift.coop/static/img/intro/snowdrift.png illustration. It's >> hard to pin down why, but that illustration I made (which was based on a >> photograph incidentally) achieves a stronger sense of substantial >> obstacle, although I also like the sense that the Mimi & Eunice >> illustrations have that there's snow to clear for a good long ways down >> the road, not just this singular snowdrift to clear. >> >> Anyway, the new update doesn't quite have the clarity about the >> snowdrift that would be ideal. >> >> I also think Jon and Stephen have some good points, although I don't >> agree with Stephen that we need a "professional" font, I think the new >> font choice is fine. I also think we should go ahead with mocking things >> up with the new "Free the Commons" slogan candidate. >> >> > >> > >> > _______________________________________________ >> > Design mailing list >> > [email protected] >> > https://lists.snowdrift.coop/mailman/listinfo/design >> > >> >> -- >> Aaron Wolf Snowdrift.coop <https://snowdrift.coop> >> _______________________________________________ >> Design mailing list >> [email protected] >> https://lists.snowdrift.coop/mailman/listinfo/design >> > >
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