Thanks Mray for explaning all that, and for letting me know how to get
current on those discussions that I haven't been following! That all makes
a lot of sense. I didn't mean to downplay all the hard work you've been
doing, and I'm sorry if you felt that: I think everything looks amazing and
I'm so excited for this to be up!

When I see something that already looks amazing, I get excited and want to
help polish it, but I know that I'm not the most informed, involved, or
experienced voice in this discussion.



On Thu, Oct 1, 2015 at 9:48 AM, Jonathan Roberts <[email protected]>
wrote:

> Two things that make the new (old?) graphic really work are 1)The
> proximity of the items in the background; the fact that Mimi & Eunice are
> standing relatively close to trees and houses is why it doesn't feel like
> the tundra, and 2)The plane in the sky. That small thing both dates and
> populates the graphic; it tells you this is happening now, in our time, and
> that there are other people around doing other things, which makes the
> graphic feel bigger and more alive.
>
> Jumping off of that idea; what if Mimi And Eunice were standing in Central
> Park? I lived in NYC for a year, and one of my favorite experiences in that
> city was to stand in the middle of central park, or any of the other large
> city parks, and have woods immediately around me, but see the city rising
> above the tree tops. Now, in Portland, I get a similar feeling when I hang
> out on the beaches in Sellwood and can see Portland up the river, far off
> in the distance. To me, inner city parks are some of the coolest and most
> relevant physical commons in the world right now. Why not use that imagery
> here?
>
> "Free the Commons" is perfect. It's like a battle cry.
>
> On Thu, Oct 1, 2015 at 8:29 AM, Aaron Wolf <[email protected]> wrote:
>
>>
>>
>> On 10/01/2015 06:30 AM, mray wrote:
>> > On 30.09.2015 22:33, Aaron Wolf wrote:
>> >> I don't want to get too distracted from the core focus on implementing
>> a
>> >> functional site, but I just wanted to share my thoughts briefly.
>> >
>> > It appears to be a good idea to move this to our versioning system, too.
>> > Having topical discussions and opening issues would be much easier that
>> way.
>> >
>>
>> Yes, getting the illustrations into the site design more formally makes
>> sense, and people can work on it from there.
>>
>> > My quick response is:
>> > I'm not after a vivid front page. Nor do I care that much about
>> > aesthetics. I care most about how good the page "works".
>> > To me that means to be a nice entry door to the page:
>> > Be inviting but not be a value of itself.
>> > Guide the user to the next step without distraction.
>> > Flesh out what the general theme of the page will be (white under blue
>> > sky + Mimi & Eunice).
>>
>> I agree that "works" as an entry is higher priority than vividness or
>> aesthetics, but these issues don't necessarily conflict.
>>
>> I think the barren wasteland feeling is actually negative. I might
>> dabble with updating things myself ever. I really insist that my two
>> other concerns be addressed: more buildings / destination in the
>> distance; more trees and landscape that makes this feel like familiar
>> and desireable place, not the tundra.
>>
>> >
>> >
>> > I addressed your desire to add more snow to the road though:
>> > http://ur1.ca/nw6cf
>> >
>>
>> I'm not sure that particular touch-up is good, it doesn't get the "pile
>> of snow" feeling as well as either the earlier mockups or the
>> https://snowdrift.coop/static/img/intro/snowdrift.png illustration. It's
>> hard to pin down why, but that illustration I made (which was based on a
>> photograph incidentally) achieves a stronger sense of substantial
>> obstacle, although I also like the sense that the Mimi & Eunice
>> illustrations have that there's snow to clear for a good long ways down
>> the road, not just this singular snowdrift to clear.
>>
>> Anyway, the new update doesn't quite have the clarity about the
>> snowdrift that would be ideal.
>>
>> I also think Jon and Stephen have some good points, although I don't
>> agree with Stephen that we need a "professional" font, I think the new
>> font choice is fine. I also think we should go ahead with mocking things
>> up with the new "Free the Commons" slogan candidate.
>>
>> >
>> >
>> > _______________________________________________
>> > Design mailing list
>> > [email protected]
>> > https://lists.snowdrift.coop/mailman/listinfo/design
>> >
>>
>> --
>> Aaron Wolf Snowdrift.coop <https://snowdrift.coop>
>> _______________________________________________
>> Design mailing list
>> [email protected]
>> https://lists.snowdrift.coop/mailman/listinfo/design
>>
>
>
_______________________________________________
Design mailing list
[email protected]
https://lists.snowdrift.coop/mailman/listinfo/design

Reply via email to