I strongly encourage you to take a look at the telemetry stats regarding
the usage of deviceorientation API and other. I don't know the penetration
of proximity and ambient light APIs but deviceorientation is definitively
used.

Please, consider twice before taking a final decision.

El 31 jul. 2017 3:44 p. m., "Anne van Kesteren" <ann...@annevk.nl> escribió:

> On Mon, Jul 24, 2017 at 6:11 PM, Anne van Kesteren <ann...@annevk.nl>
> wrote:
> > Please consider the request to remove device orientation retracted for
> > now. We'll still need to figure out some kind of long term plan for
> > that API though. WebVR building on it through libraries that abstract
> > away the browser incompatibilities will just make it harder to fix the
> > underpinnings going forward. (And there's always the risk that folks
> > don't use libraries and code directly against what Chrome ships. Seems
> > likely even.)
>
> Small update: we'll start by just disabling proximity. Disabling
> ambient light will follow soon after, but is a little trickier as we
> use the web-facing API in the Firefox for Android frontend.
> (Suggestions for fixing the orientation interoperability mess are
> still welcome!)
>
>
> --
> https://annevankesteren.nl/
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>
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