On Friday, 7 November 2014 at 06:29:14 UTC, Rikki Cattermole
wrote:
On 7/11/2014 6:56 p.m., luminousone wrote:
I have been working on a media library, it still has a long
way to go,
but I figured its about time I shared what I am doing.
https://github.com/luminousone/dmedia
If I could possibly convince a few people out their to give'er
a once over.
I use XCB/XLIB/GLX directly, so I am not just simply wrapping
SDL or
SFML. And I am using XCB for event handling and opening
windows.
Threading should work much more reliably, due to the use of
XCB.
I am releasing the library under the BSD license,
Its a good start.
But instead of creating the window itself manually would you
consider using DWC [0]?
DWC is more or less done. But I need help with my plans for a
game dev framework in D.
If you're interested in helping with that please give me an
email fi...@lastname.co.nz
[0] https://github.com/rikkimax/DWC
XLIB is an absolute train wreck when it comes to threading, call
XPollEvent outside your draw thread will most likely segfault.
As well I need control of the opengl contexts, as I want to
separate drawing and loading into separate threads.
I need both good threading support, and control over my opengl
contexts to fulfill the goals I have set for myself.
That said, it is a nice looking library. But it would not fulfill
my needs.