Hey, I'm using tilemap :P
I guess a separate project for tilemaps built on Dgame would be
cool. I might look into this during the semester break.
It's very easy to build a TileMap if you use Sprites. So I don't
see (currently) any use case of the TileMap module.
One thing that would be cool is some sort of support for 2D
physics. It's probably outside Dgame scope but as a separate
project that keeps a consistent API with Dgame would be nice.
Kind of like the way SDL, SDL_image, SDL_ttf all do.
Yeah, that would be nice and usefull for future games. :)
Cool, two new projects for me to look into when I should be