On Sunday, 22 February 2015 at 20:55:04 UTC, amber wrote:
On Sunday, 22 February 2015 at 20:42:20 UTC, Gan wrote:
On Sunday, 22 February 2015 at 09:30:10 UTC, Namespace wrote:
On Sunday, 22 February 2015 at 09:05:16 UTC, Mike Parker
On 2/22/2015 2:43 PM, Gan wrote:
First, you need to change your dependency to something like
> "dgame": "~>0.4.0"
Or you can use ==0.4.0, or >=0.4.0. Just don't use
branch-based dependencies anymore (like ~master) as those
Second, there's a bug in Dgame's dub.json, which is causing
compilation to error out. I'll post a PR for it.
I have the PR merged, the problem should be fixed now. Thanks
to you and growlercab.
Now it builds though crashes on run with this error:
Failed to load one or more shared libraries:
libogg.dylib - dlopen(libogg.dylib, 2): image not found
libogg.0.dylib - dlopen(libogg.0.dylib, 2): image not found
Error executing command run: Program exited with code 1
Press any key to continue...
I think you need to install the ogg libraries. Derelict, which
Dgame uses, only provides bindings to the C/C++ libraries. You
still need to get the those libraries for things to work.
Sorry I cannot help more. On linux it's just a matter of using
the pkg manager (apt, pacman, yum etc.) On MAC I have not idea.
I can confirm Dgame 0.4.1 is now working on Linux (Debian
x86_64) after I did a dub upgrade.
And I can confirm Dgame 0.4.1 is also working with DMD 2.067-b2
on arch linux x86_64.