This link should work for everyone: http://code.dlang.org/packages/reggae

(I never tried reggae. Maybe I should, it looks good.)

LMB


On Wed, Sep 16, 2015 at 11:07 AM, Atila Neves via Digitalmars-d-announce <
digitalmars-d-announce@puremagic.com> wrote:

> http://code.dlang.org/my_packages/reggae
>
> What's new:
> . API changes: main high-level rules are now called objectFiles, link, and
> scriptlike
> . Optional top-level targets: aren't built by default but can be built on
> request
> . Phony targets
> . staticLibrary rule that does what it says
> . unityBuild rule for C/C++ projects that builds a binary as one
> translation unit to speed up compilation
> . Support for writing build descriptions in Python, Ruby, Lua and
> JavaScript
>
> That last one might cause scratchy head syndrome. Why would I want to
> enable writing builds in a language other than D? Here's why:
>
> 1. Interpreting a build description is faster than compiling, linking and
> running it. Not a big deal since the build description isn't read often,
> but it's true
> 2. No confusion about when to use `enum` and when to use `alias`. Again,
> probably wasn't catching anybody unawares but also true
> 3. Not having to install a D compiler in order to generate builds - I ran
> into this issue at work the other day trying to use reggae on a weird VM
> with no root access
> 4. More importantly... to not limit reggae to only D developers
>
> There are quite a few build systems / tools out there in which different
> languages are used. Almost all of them are only used by developers of their
> language niche: Ruby/Rake, Python/SCons/Waf, Groovy/Java/Gradle,
> Haskell/Shake, etc. This is my attempt to make reggae appeal to a wider
> audience.
>
> I wanted to add a Lisp too but then I'd have to pick a dialect and an
> implemetation, only to annoy fans of other dialects. I might just do Emacs
> Lisp to annoy everyone equally! Also, for the lulz.
>
> Atila
>

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