This is another set of binaries and universal libs for the experimental LDC iOS cross-compiler. It is now based on LDC 0.16.1 (2.067.1) and LLVM 3.6.2.
https://github.com/smolt/ldc-iphone-dev/releases/tag/ios-0.16.1-151104 Feedback appreciated, especially since iOS support may get into official LDC sometime soon. This is a good time to voice an opinion on the approach. The release download ldc2-ios-0.16.1-151104-osx.tar.xz should have everything needed to run on an OS X build host in the same fashion as an LDC release. Binary is named iphoneos-ldc2 so you can have both it and a native ldc2 in your PATH. Usage of iphoneos-ldc2 is the same as ldc2 with the addition of clang style -arch option to select the iOS architecture to compile code for. Valid -arch options are armv6, armv7, armv7s, arm64, X86_64, or i386 (armv6 is not included in the druntime/phobos universal libs however). Xcode or similar is needed to link and bundle an iOS app. Xcode is not D aware and a working plugin is needed. In the meantime, xc-iphoneos-dc in the bin dir can be used as a custom *.d build script. Or you can compile D source externally and add your libraries/object files to an Xcode project. If you want to build LDC and the libs yourself, instructions are at: https://github.com/smolt/ldc-iphone-dev It is not a quick build because druntime and phobos have to be compiled for five architectures (armv7, armv7s, arm64, i386, and x86_64). -- Dan
