On Friday, 27 September 2019 at 02:54:27 UTC, Murilo wrote:
Hi guys, I am making a game but for some reason the sprites do not show with the transparent background that they were supposed to. I'm using the arsd library. Can anyone help me?

Sorry this is a bit vague. I suppose you're using engine.d or screen.d directly right?

Depending on your setup (OpenGL or Software) transparency will be different.

For example take a look at line 733, putpixel function and you'll see that It handle Color differently if it's OpenGL x Software and for the latter it checks if 32bpp or less.

Now if it's OpenGL take a look for "Alpha".


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