Hi everyone, I tried creating a program which simply shows the
image of the ship near the corner of the screen, just for testing
sake. Here it is:
import arsd.gamehelpers, arsd.image;
void main()
{
SimpleWindow window = create2dWindow("Space Invaders", 1000,
400);
OpenGlTexture ship = new
OpenGlTexture(loadImageFromFile("images/ship_normal.png").getAsTrueColorImage());
window.eventLoop(40,
(/*no events*/)
{
window.redrawOpenGlSceneNow;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT |
GL_ACCUM_BUFFER_BIT);
glLoadIdentity;
ship.draw(20, 20, 41, 47);
});
}
But the screen stays all white, nothing appears in it. Any ideas
what needs to be changed?