Hi everyone, I tried creating a program which simply shows the image of the ship near the corner of the screen, just for testing sake. Here it is:

import arsd.gamehelpers, arsd.image;
​
void main()​
{​
SimpleWindow window = create2dWindow("Space Invaders", 1000, 400);​ OpenGlTexture ship = new OpenGlTexture(loadImageFromFile("images/ship_normal.png").getAsTrueColorImage());​
    window.eventLoop(40,​
    (/*no events*/)​
    {​
        window.redrawOpenGlSceneNow;​
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_ACCUM_BUFFER_BIT);​
        glLoadIdentity;​
        ship.draw(20, 20, 41, 47);​
    });​
}​

But the screen stays all white, nothing appears in it. Any ideas what needs to be changed?

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