Quoting Henric Andersson ([EMAIL PROTECTED]): > A last thought, couldn't one write some sort of abstractionlayer that would > make it > possible to use the binary drivers for X in DirectFB?
The 2D drivers of X are not sufficient enough, things like destination pitch and offset are fixed ;( -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-dev" as subject.
