Quoting Henric Andersson ([EMAIL PROTECTED]):
> A last thought, couldn't one write some sort of abstractionlayer that would
> make it
> possible to use the binary drivers for X in DirectFB?

The 2D drivers of X are not sufficient enough,
things like destination pitch and offset are fixed ;(

-- 
Best regards,
  Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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                            Convergence GmbH


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