On 10 Oct 2007, at 00:33, Will Parker wrote: [snip] > Absolutely. The problem is that the two roles, in order to be > performed _well_, require a great deal of attention to very different > sets of problems, and the process of paying that attention requires > more time in a day than one person can reasonably work. [snip]
There are certainly a bunch of different skills in both roles. There's also a heck of an overlap in other places. They'll always be experts, but I far prefer to work with a group of people who have enough knowledge outside of their area of expertise to work effectively with others. Whether that be a developer with IxD skills, or an IxDer with developer skills. > Throwing more people at a problem doesn't necessarily speed up the > process, but throwing *enough* people at the problem is arguably a > key requirement for products with a fixed release date. Let's say the "right number of people". I often find too many just as damaging as too few. Adrian ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://gamma.ixda.org/unsubscribe List Guidelines ............ http://gamma.ixda.org/guidelines List Help .................. http://gamma.ixda.org/help
