I have just looked through the book (UPoD). The principles described are
indeed those extrapolated to design from generic findings of cognitive,
behavioral psychology (gestalt, chunking, storytelling, framing, Fitts' and
Maslow's rules etc.) and physics, math (redundancy, self-similarity etc.).
Therefore they can be applied to heuristic evaluation of OLPC.

Two caveats: 1) since the principles are generic, to apply *some* of
them one needs to know cultural context; 2) this evaluation wouldn't be
nearly as insightful as the actual usage studies (this is not a caveat
actually, this is an axiom, or a platitude - whichever agrees with your mood
today) .

Incidentally, when the cultural bias is possible, the possibility is
discussed in the book. For instance, look under Color, Three-Dimensional
Projection, Iconic Representation.

Oleh

On Dec 27, 2007 12:42 PM, Sebi Tauciuc <[EMAIL PROTECTED]> wrote:

> On Thu, 27 Dec 2007 09:08:36, dave malouf <[EMAIL PROTECTED]> wrote:
>
> >
> > Of course, at a biological level we all receive signals
> > neurologically at the some level of commonality.
>
>
> According to Pinker's "How the Mind Works", we are all the same more than
> just on a neurological level. We have several mechanisms (language,
> learning, feelings etc.) that work in the same basic way for all humans,
> even if they are adapted to context (culture, age etc.) and manifest
> themselves in different ways.
>
>
> > I also have seen how color interpretations change from culture to
> > culture, where as "contrasts" are not seen as stark among some
> > people's as others. yes, they are recognized as different. the same
> > is true for musicality and other things we often take for granted
> > within our academic communities.
>
>
> Color interpretations change, yes, but the fact that they are interpreted
> and given meaning applies to all cultures, I would guess. Same for
> contrasts: they may not be as stark, but they are there, and probably
> support the same interpretations in every culture (am I wrong?)
>
> What I'm trying to say is: since we are the same in more than just the
> biological level and we share common mental mechanisms, then surely there
> must exist some universal principles of design that apply to those very
> mechanisms we have in common, although the way they are applied will be
> adapted to different contexts.
>
> Sebi
>
> --
> Sergiu Sebastian Tauciuc
> http://www.sergiutauciuc.ro/en/
>  ____________________________________________________________
>



-- 
Oleh Kovalchuke
Interaction Design is the Design of Time
http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm
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