David Malouf wrote:
> But I'll posit that doing interaction design w/o creating  
> interactions in
> some form is akin to doing visual design w/o using color (but  
> expecting
> color in the final solution, saying that the printer will handle it).

I hope this doesn't re-open the old 'debate' with Andrei Herasimchuk  
over what constitutes a "prototype".

It sounds like Alan and Andrei would both be in the "a prototype is a  
deeply functional version of the final product" school, whereas you,  
David, might be more thinking that a prototype can be a dumb, flat  
simulation of the final product -- perhaps with some interactivity,  
but not enough actual coding to warrant, say, a hard core programming  
team.

Which is to say a prototype to test the user experience, not a  
prototype to test the engineering challenges.

-Cf

Christopher Fahey
____________________________
Behavior
biz: http://www.behaviordesign.com
me: http://www.graphpaper.com
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to