David Malouf wrote: > But I'll posit that doing interaction design w/o creating > interactions in > some form is akin to doing visual design w/o using color (but > expecting > color in the final solution, saying that the printer will handle it).
I hope this doesn't re-open the old 'debate' with Andrei Herasimchuk over what constitutes a "prototype". It sounds like Alan and Andrei would both be in the "a prototype is a deeply functional version of the final product" school, whereas you, David, might be more thinking that a prototype can be a dumb, flat simulation of the final product -- perhaps with some interactivity, but not enough actual coding to warrant, say, a hard core programming team. Which is to say a prototype to test the user experience, not a prototype to test the engineering challenges. -Cf Christopher Fahey ____________________________ Behavior biz: http://www.behaviordesign.com me: http://www.graphpaper.com ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
