Here's the key piece I took away from this:

> [...] We as competent craftspeople should be able to communicate  
> with great precision and clarity what we intend the software to do  
> without resorting to code.[...]

The operative word here is "should." In the 15 years I've been  
designing interactions, most of it has been done w/o writing a single  
line of code. I've been able to show and describe most interactions w/ 
o coding.

In practice, however, that's recently changed. I probably still could  
do it w/o writing any code, but I haven't been. In the past 9 months,  
I haven't done a single wireframe. That's right 0. Instead, I've been  
prototyping.


Cheers!

Todd Zaki Warfel
President, Design Researcher
Messagefirst | Designing Information. Beautifully.
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In theory, theory and practice are the same.
In practice, they are not.

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