Universal design is always misunderstood probably because of the name.
Can a design be universal and what does it mean? Usually, universal
means less customized: something that should work for everybody
won't give us the best UX. But this is obviously important in
specific contexts and interactions, mostly when functionality lead
them. IMho universal design is design for all but NOT for every
interaction / activity / context.


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Posted from ixda.org (via iPhone)
http://www.ixda.org/discuss?post=36122


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