@ Chris and Pietro, I think your posts exactly got my point, and my reflections.
I totally agree that users must be at the core of design, but when you need to adapt something to it, it's not always easy. I often puzzle myself about the existance of universal design. In the classic example of a fork as something designed for all, I say, well, what about those little villages in somewhere asia, where everyone is used to eat with sticks, rather than a fork. Or to flip it over, would you have ever imagined eating with the combination of movement of two sticks before the great expansion of asian food. This could go much farer, involving cultural effects and bla bla. So Pietro, I totally agree with you whe you say "universal design is design for all but not for every interaction/activity/context". . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36122 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
