Some additional thoughts.

I don't see any issues when we design something that simply support existing
behavior, especially if that new design helps a person exhibit that behavior
in a more meaningful manor. It gets hazy when you need to design something
totally new and the behavior isn't present yet. Through implied interactions
and affordances it may be necessary to 'trick' someone into performing an
action.

Grocery stores come to mind when I think about this. Most US grocery stores
are laid out so that a customer has to follow a specific path in order to
get to the check out lane. This path is segmented and filled with various
products at different stages assuming that close proximity will get a person
put that item into their cart. The rack of candy at the check out lanes are
another great example, kids know that it is almost time to go home and at
this point their parents are committed to purchasing something. It is the
perfect storm to 'trick' the parents into buying candy for their kids
because it is assumed they don't want to deal with a crying child while
trying to settle their bill.

This sense of being 'used' bothers me on an emotional level, but rationally
it just makes sense. Even if the path a person has to take leads them to
believe that the decision was ultimately theirs, we know as the person
behind the screen that we lead them to that decision. We are the
proverbially Wizard's of Oz sometimes, and maybe that isn't such a bad thing
after all.


Brad Ty Nunnally



On Fri, May 8, 2009 at 6:47 AM, David Malouf <[email protected]> wrote:

> I think this is an issue of the tool is not the criminal.
> "Every tool is a weapon if you hold it right" -- Ani DiFranco
>
> But if as Marc Rettig, Robert Fabricant & John Thackara urged us in
> Vancouver, we use our tools for things we feel deeply about then
> GREAT.
>
> But examples of our tools being used for other things are all around
> us from loosing weight, to gambling, to making healthy eating
> decisions, etc.
>
> It is between, you, your G-d, and your local gov't (oh! and your
> neighbor) whether what you do w/ your knowledge and skills is
> "good" or "bad".
>
> oh! and the Geneva Conventions!!!!
>
> -- dave
>
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=41860
>
>
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