I have to agree with the comment that influencing behavior is what interaction design is really about. There is no way to design interaction without understanding and wanting to shape the outcome of the behavior associated with it. Creating a predictable and replicable outcome by understanding the behavior is what will achieve an interaction that is going to meet the needs of a mass audience.
In an article I wrote on UXmatters I even talked about this idea a bit. In it I mention Stanislavsky's Method for actor training. "Its major premise is that truthfully portraying a character requires actors to immerse themselves psychologically and physically in a character’s circumstances—both inside and outside of rehearsal. In essence, the actor must become the character. After reading Moore’s book, I wondered whether this approach could translate into a practice of Method Design. If we think about designing an entire user experience, this seems like a completely plausible idea. Stanislavski believed the key to performance as a creative outlet is to understand how a human being can control, in performance, the most intangible and uncontrollable aspects of human behavior, such as emotions and artistic inspiration. If your goal is to end up with a truly engaging and user-centric design, why couldn’t that be a key to design as a creative outlet as well?"http://www.uxmatters.com/mt/archives/2008/12/the-ux-designers-place-in-the-ensemble-directing-the-vision.php I truly believe that a user-centered interaction design will start with a deep understanding of the interaction and behavior and will be better for knowing how to manage and develop it. ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
