I have to agree with the comment that influencing behavior is what interaction 
design is really about. There is no way to design interaction without 
understanding and wanting to shape the outcome of the behavior associated with 
it. Creating a predictable and replicable outcome by understanding the behavior 
is what will achieve an interaction that is going to meet the needs of a mass 
audience. 

In an article I wrote on UXmatters I even talked about this idea a bit. In it I 
mention Stanislavsky's Method for actor training.  

"Its major premise is that truthfully portraying a character requires
actors to immerse themselves psychologically and physically in a
character’s circumstances—both inside and outside of rehearsal. In
essence, the actor must become the character.
After reading Moore’s book, I wondered whether this approach could translate 
into a practice of Method Design.
If we think about designing an entire user experience, this seems like
a completely plausible idea. Stanislavski believed the key to
performance as a creative outlet is to understand how a human being can
control, in performance, the most intangible and uncontrollable aspects
of human behavior, such as emotions and artistic inspiration. If your
goal is to end up with a truly engaging and user-centric design, why
couldn’t that be a key to design as a creative outlet as 
well?"http://www.uxmatters.com/mt/archives/2008/12/the-ux-designers-place-in-the-ensemble-directing-the-vision.php
 I truly believe that a user-centered interaction design will start with a deep 
understanding of the interaction and behavior and will be better for knowing 
how to manage and develop it.



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