I think it is the interaction designer's responsibility to ensure
that any influence on behavior is done so without misleading the user
to their detriment.  I explored this idea in greater detail on my
blog* (see below), but I think it comes down to ensuring that the
cost to the user associated with a given behavior is proportional to
the amount of transparency given to the user in facilitating that
behavior.  In other words, if the cost of following a particular
behavior is low, then the designer's burden of providing sufficient
transparency is also low.  However, if the cost associated with a
particular behavior is high, it is incumbent on the designer to
ensure (via transparency and an unambiguous mental model) that the
user is making an informed choice to participate in that behavior.

* Blog post mentioned above:
http://everythingsdynamic.blogspot.com/2009/04/product-design-ethics.html



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Posted from the new ixda.org
http://www.ixda.org/discuss?post=41860


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