All, Since behavior is the name of the game for us, how much influence do you think we should have on it? Is it simply something we should re-enforce, or are we allowed to take it a step farther and introduce new behaviors? This has been a question that has been rolling around in my head ever since I was introduced to Interaction Design and User Experience.
Some claim there is an ethical issue that arises any time someone tries to influence another with or without their consent. Being a student of philosophy I can see the gray line that separates the ethical issue, but I rest that on the shoulders of the individual designers rather than the community as a whole. My most recent blog post was about this very issue, and I am very interested to hear what your thoughts are. http://bradsramblings.com/blog/2009/05/should-interaction-design-control-behavior/ Thanks! Brad Ty Nunnally Interaction Designer ----------------------------- Blog: http://bradsramblings.com/blog Twitter: http://twitter.com/bnunnally ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
