I think there is an element here that is missing. This still feels like analytical analysis to me and not like design criticism.
Here's what I mean. a design critique has a part of it that says this is "good or bad", but there is also a language of description. I like for example how Verplank talk about hot vs. cold feelings in the feedback. But I think a UX experience should also be described in terms of masculine vs. feminine, or rugged vs. fragile, etc. if we are talking about "critique" and not about "evaluation" we need more than just thinking about "good vs. bad". While using these characteristics as guideposts, they are not a language of critique, but more of a framework or worse a laundry list not all that different from durable, fit and desirable, but just slightly more specific. It is not important that there is control in a critique system, but how does the method of giving control communicate aesthetically. The assumption in this structure is that "lacking" in one of the elements is an implicit negative and that each is a linear continuum of more vs. less of that item where more is almost always positive. the context of aesthetics would have some of these actually be quite multi-facetted and non-linear. -- dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=43338 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
