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Ahh... you are right. I was using IE5. I'll try
that.
----- Original Message -----
Sent: Monday, January 29, 2001 7:38
PM
Subject: Re: [Dynapi-Help]
Images...
hi,
on IE5.5 none of them have hourglasses.(bug is ie
5.0 only?)
What about using dynimage, like in the examples
directory from the release?
And would
puffinImg= new
Image(); puffinImg.src = "puffinA.gif";
longHTML.setHTML('<IMG
SRC="'+puffinImg.src+'">')
make any difference?
Cheers, Richard Bennett
----- Original Message -----
Sent: Tuesday, January 30, 2001 1:06
AM
Subject: Re: [Dynapi-Help]
Images...
I did a test of ghost hourglasses while dragging an image in IE
5.5:
// Only the A gif does not have a ghost hourglass.
// A= gif added with setHTML, with the layer added the long way. //
B= gif added with setBgImage, with the layer added the short way. // C=
gif added with setHTML, with the layer added the long way. // D= gif
added with setBgImage, with the layer added the short way.
Glen
----- Original Message -----
Sent: Monday, January 29, 2001 6:43
AM
Subject: Re: [Dynapi-Help]
Images...
No, I am not being cynical, I really worship you guys, and what you
can make a web page do. I can only try to emulate some of it.
Glen
----- Original Message -----
Sent: Monday, January 29, 2001 6:22
AM
Subject: RE: [Dynapi-Help]
Images...
>
I so glad this is being discussed by the coding gods.
Inquiring minds want to know.
I'm hoping
your being synicall here ...
Anyway,
there might be problems on IE5.5 machines when you have empty-layers, I
haven't tested this, but I got thinking that there's a dummy-image
placed into the background if a layer is empty on ie5.5 (this to
fix the bug with events not triggering) This might also mean that
if this layer is moved/resized/whatever the hour-glass appears
because it want to load the dummy image.
Not sure if
this happens, because the image is actually
javascript:null so it should not try to load anything at
all.
The problem
with NS6 is a problem in the eventlistener.. I think Jordi fixed this
problem for IE, and seeing that most things work the same under IE5 and
NS6 the same fix should be possible for NS6 (problem is that the image
receives the event, and this screws up the layer's event handling
because it can't recognise the IMG's layer object
parent)
Pascal Bestebroer ([EMAIL PROTECTED]) Software
ontwikkelaar Oberon Informatiesystemen b.v. http://www.oibv.com
Some feedback... I get the same ghost hourglass while
dragging images added with both setHTML AND setBgImage on my 200
meg machine.
I have started using setBgImage because ns6 doesn't drag an image
added with setHTML, unless I put an empty layer handle on it.
Glen
----- Original Message -----
Sent: Monday, January 29, 2001
3:38 AM
Subject: Re: [Dynapi-Help]
Images...
Doug,
breath in, breath out...
It's very obvious that the pressures of
your sites pending deadline are leeching into your tone and tenor
within the group.
We all learn here, every day.
It's one of the profound benefits of being involved in this type of
collaboration.
To expect a literary manifest of total
and absolute wisdom in a field of endeavor as complex as this is
asking a tad much; even from the notables we have the privilege of
working with here.
The truth be told about setBgImage is
that the bug was with NS when using "events" and setBgImage
together. There is no bug in IE what Pascal is referring to is
an "optimization" and "efficiency" as related to a interactive
game.
Now, that said.. where's my friggen
"rock at!
Ray
----- Original Message -----
Sent: Sunday, January 28,
2001 7:48 PM
Subject: Re: [Dynapi-Help]
Images...
> a) The fastest way for loading
images is caching them, so load them into > dynlayers at the
beginning of your game, so that the browser has the image >
in it's cache.. after that it will get it fast enough
everytime. > > Also note, that NEVER use
setBgImage() to set the images in the
dynlayers,
THIS is why we need a
more full attempt to document the DynAPI.
I have at least 15
calls to setBgImage().. noone told me IE had a weekness
here...
> IE will reload the image
everytime the layer changes (size, position,etc..) >
> b) > I usually just use DynLayer with setHTML to
insert the image.. this is the > fastest object available
(not sure how dynimage works, but since it's an > extra
object it might be slower then using normal
layers)
I do agree here.. I
have fond that in the widgets I've played with, and in the
examples I seen there has been way too much of the "better
mousetrap" syndrome.. In fact I almost exclusivly use DynLayers
now..
except in the rare
occations where I need to 'pack' the hight or width of an object
(read Label())
> c) BMP is not possible.. My opinion when doing
web-games are that your > images must be as small as
possible (as little amount of colors needed, so > 16 if
possible), and if possible contain no transparency.. this way
the > browser can handle it faster.. Also make sure the
image don't contain any > extra white-space on the edges,
this is just wasted time for the browser to > render the
space which is not there. GIF images use RLEncoding, so
white > space is still processed even though it's not
there.. and since browsers are > not doing a great job of
rendering, try to make everything as "easy" as > possible
for the browser.
again.. COMPRESS your graphics.. This CAN
be achieved without loss of image quality..
:-)
> Ofcourse backgrounds can be JPG with 16million
colors (as long as they don't > move) but again, areas of
this background will be re-renderd by the browser > when
ever something passes over them.. so use 256- color images when
ever > possible. > > > Pascal
Bestebroer > [EMAIL PROTECTED]> http://www.dynamic-core.net> > > -----Oorspronkelijk
bericht----- > > Van: [EMAIL PROTECTED]> >
[mailto:[EMAIL PROTECTED]]Namens GORTSILAS
ANDREAS > > Verzonden: zondag 28 januari 2001
11:44 > > Aan: '[EMAIL PROTECTED]'> > Onderwerp: RE: [Dynapi-Help]
Images... > > > > > >
a)========= > > Imagine 32 pieces which each of them has
an image... I am looking > > for a way > > to
load them, quickly and efficiently... > > > > I
use DynImage.getImage(src) to get the image and then load
the > > dynimage... >
> oImg =
DynImage.getImage(src) >
> var oDynImg = new
DynImage(); > >
oDynImg.setSize(25,25); >
> oDynImg.moveTo(iLeft,
iTop); > >
oDynImg.setImage(oImg); >
>
DynAPI.document.addChild(oDynImg); > > > > Is it
the correct way to do it? > > > > Here I want to
read the images from one container image... I don't want
to > > show it only... > > > >
b)=========== > > If you don't use DynImage what do
you use? (for similar tasks) > > > >
c)=========== > > Gif, bmp, jpg, .... or what
ever... > > > > Andreas > > >
> > > > > -----Original Message----- >
> From: Pascal Bestebroer
[mailto:[EMAIL PROTECTED]] > > Sent: Sunday,
January 28, 2001 12:26 PM > > To: [EMAIL PROTECTED]> > Subject: RE: [Dynapi-Help]
Images... > > > > > > >
> > > a) use a child layer containing the images in a
main layer, clip the main > > layer to the size of the
image, and move the child layer to the correct > >
(negative) x,y position to show the other images. (don't
have > > code to show, > > but this is the idea
behind it) > > b) no clue (never used dynimage) >
> c) not sure what you mean, but I think that resedrawing the
image (using > > setHTML) and then set the width and
height values of the image to the same > > width and
height of the layer. > > > > cya >
> > > Pascal Bestebroer > > [EMAIL PROTECTED]> > http://www.dynamic-core.net> > > > > -----Oorspronkelijk
bericht----- > > > Van: [EMAIL PROTECTED]> > >
[mailto:[EMAIL PROTECTED]]Namens GORTSILAS
ANDREAS > > > Verzonden: zondag 28 januari 2001
10:01 > > > Aan: Dynapi-Help Mailing List
(E-mail) > > > Onderwerp: [Dynapi-Help]
Images... > > > > > > > > >
With DynImage we can pre-load images... > > > >
> > a) Can we use an image which contains more than one
images in a > > row.. and > > > take the
images one by one? > > > > > > b) If I
want to use an image without the background what I must do
in > > > DynImage object? > > > >
> > c) If I use the SetSize feature, what is the appropriate
format for the > > > image, in order to look nice when
changes size? > > > > > > Thank
you > > > > > > Andreas Gortsilas >
> > > > > > > >
_______________________________________________ > > >
Dynapi-Help mailing list > > > [EMAIL PROTECTED]> > > http://lists.sourceforge.net/lists/listinfo/dynapi-help> > > > > > > >
> _______________________________________________ > >
Dynapi-Help mailing list > > [EMAIL PROTECTED]> > http://lists.sourceforge.net/lists/listinfo/dynapi-help> > > > > >
_______________________________________________ > >
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