Hi I have a fairly large codebase (game engine using gles2) that is already working pretty well using the old compiler backend. As building takes pretty long (~5minutes), i'd like to move on the the llvm backend as soon as possible.
Using the new backend, i get a few warnings while building: Warning: Variable __init_array_start not referenced Warning: Variable __init_array_end not referenced Warning: Variable __fini_array_start not referenced Warning: Variable __fini_array_end not referenced warning: unresolved symbol: _ZTISt9exception warning: unresolved symbol: glMapBuffer warning: unresolved symbol: glUnmapBuffer I'm using exactly the same options as with the old backend -s TOTAL_MEMORY=536870912 \ -s WARN_ON_UNDEFINED_SYMBOLS=1 \ -s CASE_INSENSITIVE_FS=1 As I have read here, the unresolved symbols could very well just be false positives. could you confirm this? Furthermore, at runtime, i get the following error: uncaught exception: abort() at stackTrace@http://localhost/editor.js:12346 abort@http://localhost/editor.js:1933500 _abort@http://localhost/editor.js:19932 invoke_iii@http://localhost/editor.js:20865 invoke_vii@http://localhost/editor.js:20379 invoke_vi@http://localhost/editor.js:20622 invoke_vi@http://localhost/editor.js:20622 invoke_vi@http://localhost/editor.js:20622 invoke_vii@http://localhost/editor.js:20379 callMain@http://localhost/editor.js:1933397 doRun@http://localhost/editor.js:1933450 run/<@http://localhost/editor.js:1933462 I cannot relate to what in my codebase triggers this error, so i'm wondering if I am hitting a known limitation of the new backend or if this is something you may want to look into? Thanks Matt -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
