Hmmm. So with a hexagonal grid you would trade off a loss in information
present at 0-90-180-270-360 orientations, for a compensatory gain in the
intermediate rotations?
I guess the best thing would be to build LCDs with pixels built this way-
they could no longer display perfect verticals and horizontals, but all the
rotated objects would be much more crisp. There's a new business for someone
in Korea to start thinking about!

On 28/3/02 8:10 AM, "Eric Hildum" <[EMAIL PROTECTED]> wrote:
> That's alright, I have an answer for you anyway. Try rotating the display 45
> degrees - the spatial frequency response of the human eye has a hexagonal
> pass characteristic, so you have best resolution of vertical and horizontal
> lines, and lower resolution at 45 degree angles. ;-)
> 
> This characteristic of vision is why old woodblock prints tend to look
> better than modern equivalents - the old artists would use a hexagonal grid
> for half-toning when carving their images, rather than the rectangular grid
> used today. JPEG and other image compressions could also achieve an
> additional 20-30% compression at the same quality if they used a hexagonal
> sampling grid.
> 
> 
> on 3/25/02 8:15 PM, Timothy Bates at [EMAIL PROTECTED] wrote:
> 
>> Sorry to send this to the wrong list - it was intended for a cocoa-related
>> list.
>> tim
>> 
>> On 26/3/02 2:49 PM, "Timothy Bates" <[EMAIL PROTECTED]> wrote:
>>> One problem with the new anti-aliasing is that you can;t watch the cursor
>>> move
>>> As to the readability of text, I think it is decreased, but I have very good
>>> high-spatial frequency vision, so I see the blur.

Dr Timothy Bates  <mailto:[EMAIL PROTECTED]>
Macquarie Centre for Cognitive Science (MACCS)
Macquarie University
Ph 61 (2) 9850 8623
Fx 61 (2) 9850 6059


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