On 28. Jan 2008, at 23:17, Gordon Erlebacher wrote:

> Hi Stefan,
>
> Your suggestions are worthwhile. I will have no choice but
> to create a routine that reads the textures of the FBO into a buffer
> and prints it out, to see what is happening. This is discouraging,
> but once I get this done, it should benefit all of us.

You can read the data into an eq:Image, which has a routine to save it  
to disk.


Cheers,

Stefan.


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