[EMAIL PROTECTED] wrote: > > Good call, Randall! > > I've seen interest in space fading everywhere. Space games are in; > real space action is out.
So what we need to do is, once we "build it", we characterize its operator interface and market it as a video game. (Pilot screening/recruiting technique...) -dave w _______________________________________________ ERPS-list mailing list [EMAIL PROTECTED] http://lists.erps.org/mailman/listinfo/erps-list
