On Oct 18, 2009, at 2:55 PM, Ed Swartz wrote:

> BTW, before I delve too deeply, is the uniform variable  
> functionality in
> gpu.render usable outside render-sets yet (or at all)?  I notice the
> extras demos just directly use glUniform.

I changed gpu.render around a bit so that there is a public "bind- 
uniforms" word you can call to bind a uniform tuple to a program  
instance. You can use is as «my-program-instance my-uniform-tuple bind- 
uniforms» .

-Joe
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