On Oct 18, 2009, at 2:55 PM, Ed Swartz wrote: > BTW, before I delve too deeply, is the uniform variable > functionality in > gpu.render usable outside render-sets yet (or at all)? I notice the > extras demos just directly use glUniform.
I changed gpu.render around a bit so that there is a public "bind- uniforms" word you can call to bind a uniform tuple to a program instance. You can use is as «my-program-instance my-uniform-tuple bind- uniforms» . -Joe ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Factor-talk mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/factor-talk
