I agree with you to a point Steven, but speaking for myself if I may.
I used to be a "child" as you put it - to the extent that all Flash
developers/designers were back in the day. Keeping up with the code side
of things as they have developed - beyond the expectations of everyone -
has been interesting (I don't have a programming background). We've all
had to grow, as developers and users have expected more from the tools
and the applications made with them. Call it progress, professional
development, whatever. If you don't keep up in this industry you're
toast (or destined to make banners).

I wonder why someone who likes their timeline paradigm would even bother
with AS3, why not just stick to AS2? You can still code for player 9 and
take advantage of fullscreen or HD. Might not last long but for now why
not? If you don't care about learning the code, why would you care about
whether it's AS3 or not?

To me that point is missing from Colin's argument, Adobe made the effort
to include 2 VM's so old content would be supported. Just us AS2. Am I
missing something?

Barry.



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven
Sacks
Sent: Thursday, 17 July 2008 12:18 p.m.
To: Flash Coders List
Subject: Re: [Flashcoders] The Charges Against ActionScript 3.0

Ashim D'Silva wrote:

Flash is not a toy. You can't pick it up, with no prior knowledge, and
expect to have a app 2 hours later.

---

This is where we part ways.  Flash used to be a toy, and, up until Flash
8, it still could be.  Now, with AS3, Flash has ceased to be a child's
toy and is now only a toy for adults.  Child, in this sense, means
non-programmer who is more comfortable with design and timeline
animation, and adult meaning seasoned programmer.

The notion that Flash is not (or was ever) meant to be easy enough to
just pick up and make something really quick is diametrically opposed to
reality.  The reason you see so much BAD Flash is because it was SO EASY
to use for even non programmers.  

It's the same with all the bad HTML.  It's like saying that AJAX means
that the web browser is no longer a toy.  The difference here is that
browsers still accept "noob" HTML coding standards (according to people
who are AJAX/CSS experts), but Actionscript 3 gives you zero latitude.

Flash is, at its _root, a vector animation tool with a scripting
language tacked on.  To say that a vector animation tool is not a toy is
pretty far off the mark.  

Actionscript 3 takes Flash away from the realm of the artist and into
the realm of the programmer.  It makes simple things harder (regardless
if it's better, it's still harder for non-coders) and is thus much less
appealing to its original core audience, and a VAST MAJORITY of the
people who use it.

Sorry, but good Flash coders are hard to find.  You just think otherwise
because you run in these circles.  For every person participating in
online Flash development communities, there are thousands who aren't.

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