Hi there,
got any idea about making a pie chart 3d, is there some kind of open source 
library to do something like it?
I ve been trying doin it via papervision but it s a bit complicated!
Cheers

> Date: Thu, 25 Feb 2010 13:13:19 +0000
> From: [email protected]
> To: [email protected]
> Subject: Re: [Flashcoders] finding x of sprite
> 
> Lehr, Theodore wrote:
> > wow - this is something I am ging to have to wrapped my head around.... I 
> > set the x,y of the sprite at creation to: 15, 337 (with a w,h of 646,207) 
> > BUT the x/y traces as 0,0.... if I do:
> >
> > spret.x = 15; it moves it 15 as related to the original 15... so it is 
> > REALLY at 30 on the stage AND then when I move it 15 (which should really 
> > be 30) it traces to 15....
> >
> > It just occired to me that maybe I should create it at 0,0 and then move it 
> > to where I want it to be....
> >   
> No, you set the rectangle that you drew INSIDE the sprite to be at 
> (15,337). You didn't move the sprite from (0,0).
> 
> The rectangle and sprite are different things. You can draw the 
> rectangle inside the sprite wherever you wish. Then you can move the 
> sprite if you wish.
> 
> The sprite is a container for the rectangle.
> 
> Paul
> > ________________________________________
> > From: [email protected] 
> > [[email protected]] On Behalf Of Cor 
> > [[email protected]]
> > Sent: Thursday, February 25, 2010 7:38 AM
> > To: 'Flash Coders List'
> > Subject: RE: [Flashcoders] finding x of sprite
> >
> > Your sprite position is 0 and IN there, there is the rectangle at 15 px.
> >
> > trace(mSprite.width); //
> >
> > //set mSprite's x
> > mSprite.x = 15;
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Lehr,
> > Theodore
> > Sent: donderdag 25 februari 2010 13:29
> > To: Flash Coders List
> > Subject: [Flashcoders] finding x of sprite
> >
> > given the following:
> >
> > var msprite:Sprite = new Sprite();
> >
> > mSprite.graphics.beginFill(0x000000,.1);
> > mSprite.graphics.drawRect(15,337,646,207);
> > mSprite.graphics.endFill();
> >
> > addChild(mSprite);
> >
> > trace("mSprite.x = "+mSprite.x);
> >
> > I would think that I should be tracing "mSprite.x = 15" instead I get
> > "mSprite = 0"
> >
> > Anyone know why?
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> > 08:34:00
> >
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> >   
> 
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