the sprite width and also the height is the max width/height of all its
content

-----Original Message-----
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr,
Theodore
Sent: donderdag 25 februari 2010 14:27
To: Flash Coders List
Subject: RE: [Flashcoders] finding x of sprite

yeah - but the goofy thing is that when I trace the height and width I get
the height and width of the rectangle IN the sprite... my assumption would
be that I would basically get back the dimensions of the stage if that is
how big the sprite is....

________________________________________
From: flashcoders-boun...@chattyfig.figleaf.com
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr, Ross (N-SGIS)
[ross.l...@lmco.com]
Sent: Thursday, February 25, 2010 8:12 AM
To: Flash Coders List
Subject: RE: [Flashcoders] finding x of sprite

In the code example below it looks like you set the x,y of the rectangle
that is IN the sprite to 15,337.  The sprite default position of the sprite
is 0,0

Sprite.x = 0;

Sprite.rectangle.x = 15;

-----Original Message-----
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr,
Theodore
Sent: Thursday, February 25, 2010 7:58 AM
To: Flash Coders List
Subject: RE: [Flashcoders] finding x of sprite

wow - this is something I am ging to have to wrapped my head around.... I
set the x,y of the sprite at creation to: 15, 337 (with a w,h of 646,207)
BUT the x/y traces as 0,0.... if I do:

spret.x = 15; it moves it 15 as related to the original 15... so it is
REALLY at 30 on the stage AND then when I move it 15 (which should really be
30) it traces to 15....

It just occired to me that maybe I should create it at 0,0 and then move it
to where I want it to be....

________________________________________
From: flashcoders-boun...@chattyfig.figleaf.com
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Cor
[c...@chello.nl]
Sent: Thursday, February 25, 2010 7:38 AM
To: 'Flash Coders List'
Subject: RE: [Flashcoders] finding x of sprite

Your sprite position is 0 and IN there, there is the rectangle at 15 px.

trace(mSprite.width); //

//set mSprite's x
mSprite.x = 15;

-----Original Message-----
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr,
Theodore
Sent: donderdag 25 februari 2010 13:29
To: Flash Coders List
Subject: [Flashcoders] finding x of sprite

given the following:

var msprite:Sprite = new Sprite();

mSprite.graphics.beginFill(0x000000,.1);
mSprite.graphics.drawRect(15,337,646,207);
mSprite.graphics.endFill();

addChild(mSprite);

trace("mSprite.x = "+mSprite.x);

I would think that I should be tracing "mSprite.x = 15" instead I get
"mSprite = 0"

Anyone know why?
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