No, link does not work for me, I will try to uninstall Flash Flayer now. Do fullscreen has security?
2011/2/24 Karl DeSaulniers <k...@designdrumm.com>: > The security of fullscreen is your problem I think. > You cant go fullscreen in a test movie in flash, FYI. > Has to be on a server or local html file (I believe) > And I don't think you can use one movie to make another fullscreen. > Did my link work for you? > > Karl > > On Feb 24, 2011, at 6:54 AM, natalia Vikhtinskaya wrote: > >> Karl, thank you for your help. I see something wrong on my side. I >> also don't see any youtube fullscreen video. But I don't know where >> the problem can be. If I play swf without browser I also don't see >> content in full screen mode. That means it is FlashPlayer problem. >> What else can I check or change? >> >> 2011/2/24 Karl DeSaulniers <k...@designdrumm.com>: >>> >>> Here is a sample. Make sure allowFullScreen is set in your HTML. >>> >>> http://designdrumm.com/nataliaVikhtinskaya/ >>> >>> Best, >>> Karl >>> >>> On Feb 24, 2011, at 5:13 AM, Karl DeSaulniers wrote: >>> >>>> Try this natalia... >>>> >>>> import flash.geom.Rectangle; >>>> >>>> Stage["fullScreenSourceRect"] = new Rectangle( 0, 0, Stage.width/2, >>>> Stage.height/2); >>>> Stage.scaleMode = "maintainAspectRatio"; >>>> >>>> function goFullScreen() >>>> { >>>> Stage["displayState"] = "fullScreen"; >>>> } >>>> >>>> function exitFullScreen() >>>> { >>>> Stage["displayState"] = "normal"; >>>> } >>>> >>>> function menuHandler(obj, menuObj) >>>> { >>>> if (Stage["displayState"] == "normal") >>>> { >>>> menuObj.customItems[0].enabled = true; >>>> menuObj.customItems[1].enabled = false; >>>> } >>>> else >>>> { >>>> menuObj.customItems[0].enabled = false; >>>> menuObj.customItems[1].enabled = true; >>>> } >>>> } >>>> >>>> this.onFullScreen = function(bFullScreen:Boolean):Void { >>>> if (bFullScreen){ >>>> Stage.showMenu = true; >>>> } >>>> } >>>> >>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler); >>>> >>>> fullscreenCM.hideBuiltInItems(); >>>> >>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full Screen", >>>> goFullScreen); >>>> fullscreenCM.customItems.push( fs ); >>>> >>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen", >>>> exitFullScreen); >>>> fullscreenCM.customItems.push( xfs ); >>>> >>>> Stage.addListener(Stage["displayState"] == "fullScreen", onFullScreen); >>>> _root.menu = fullscreenCM; >>>> >>>> >>>> Works for me.. :) >>>> >>>> Best, >>>> Karl >>>> >>>> >>>> >>>> On Feb 24, 2011, at 3:48 AM, natalia Vikhtinskaya wrote: >>>> >>>>> Hi >>>>> I am trying to use full screen mode. I tested this example for AS2 >>>>> http://www.adobe.com/devnet/flashplayer/articles/full_screen_mode.html >>>>> >>>>> Here is a test html with goScaledFullScreen function >>>>> http://www.mightybook.com/test/adobeAS2.html >>>>> >>>>> As you can see in full mode content disappears. >>>>> The same if I use goFullScreen function. >>>>> What is wrong in my adaptation? >>>>> >>>>> Code with custom context menu from this article >>>>> >>>>> import flash.geom.Rectangle; >>>>> >>>>> function goFullScreen() >>>>> { >>>>> Stage["displayState"] = "fullScreen"; >>>>> } >>>>> >>>>> function goScaledFullScreen(){ >>>>> var screenRectangle:Rectangle = new Rectangle(); >>>>> screenRectangle.x = 0; >>>>> screenRectangle.y = 0; >>>>> screenRectangle.width=Stage.width/2; >>>>> screenRectangle.height=Stage.height/2; >>>>> Stage["fullScreenSourceRect"] = screenRectangle; >>>>> Stage["displayState"] = "fullScreen"; >>>>> } >>>>> >>>>> function exitFullScreen() >>>>> { >>>>> Stage["displayState"] = "normal"; >>>>> } >>>>> >>>>> function menuHandler(obj, menuObj) >>>>> { >>>>> if (Stage["displayState"] == "normal") >>>>> { >>>>> menuObj.customItems[0].enabled = true; >>>>> menuObj.customItems[1].enabled = false; >>>>> } >>>>> else >>>>> { >>>>> menuObj.customItems[0].enabled = false; >>>>> menuObj.customItems[1].enabled = true; >>>>> } >>>>> } >>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler); >>>>> >>>>> fullscreenCM.hideBuiltInItems(); >>>>> >>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full >>>>> Screen",goScaledFullScreen); >>>>> fullscreenCM.customItems.push( fs ); >>>>> >>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen", >>>>> exitFullScreen); >>>>> fullscreenCM.customItems.push( xfs ); >>>>> >>>>> _root.menu = fullscreenCM; >>>>> >>>>> >>>>> Thank you in advance. >>>>> _______________________________________________ >>>>> Flashcoders mailing list >>>>> Flashcoders@chattyfig.figleaf.com >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>> >>>> Karl DeSaulniers >>>> Design Drumm >>>> http://designdrumm.com >>>> >>>> _______________________________________________ >>>> Flashcoders mailing list >>>> Flashcoders@chattyfig.figleaf.com >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> Karl DeSaulniers >>> Design Drumm >>> http://designdrumm.com >>> >>> _______________________________________________ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >> >> _______________________________________________ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Karl DeSaulniers > Design Drumm > http://designdrumm.com > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders