No, link does not work for me, I will try to uninstall Flash Flayer
now. Do fullscreen has security?

2011/2/24 Karl DeSaulniers <k...@designdrumm.com>:
> The security of fullscreen is your problem I think.
> You cant go fullscreen in a test movie in flash, FYI.
> Has to be on a server or local html file (I believe)
> And I don't think you can use one movie to make another fullscreen.
> Did my link work for you?
>
> Karl
>
> On Feb 24, 2011, at 6:54 AM, natalia Vikhtinskaya wrote:
>
>> Karl, thank you for your help. I see something wrong on my side. I
>> also don't see any youtube fullscreen video. But I don't know where
>> the  problem can be. If I play swf without browser I also don't see
>> content in full screen mode. That means it is FlashPlayer problem.
>> What else can I check or change?
>>
>> 2011/2/24 Karl DeSaulniers <k...@designdrumm.com>:
>>>
>>> Here is a sample. Make sure allowFullScreen is set in your HTML.
>>>
>>> http://designdrumm.com/nataliaVikhtinskaya/
>>>
>>> Best,
>>> Karl
>>>
>>> On Feb 24, 2011, at 5:13 AM, Karl DeSaulniers wrote:
>>>
>>>> Try this natalia...
>>>>
>>>> import flash.geom.Rectangle;
>>>>
>>>> Stage["fullScreenSourceRect"] = new Rectangle( 0, 0, Stage.width/2,
>>>> Stage.height/2);
>>>> Stage.scaleMode = "maintainAspectRatio";
>>>>
>>>> function goFullScreen()
>>>> {
>>>>  Stage["displayState"] = "fullScreen";
>>>> }
>>>>
>>>> function exitFullScreen()
>>>> {
>>>>  Stage["displayState"] = "normal";
>>>> }
>>>>
>>>> function menuHandler(obj, menuObj)
>>>> {
>>>>  if (Stage["displayState"] == "normal")
>>>>  {
>>>>     menuObj.customItems[0].enabled = true;
>>>>     menuObj.customItems[1].enabled = false;
>>>>  }
>>>>  else
>>>>  {
>>>>     menuObj.customItems[0].enabled = false;
>>>>     menuObj.customItems[1].enabled = true;
>>>>  }
>>>> }
>>>>
>>>> this.onFullScreen = function(bFullScreen:Boolean):Void {
>>>>       if (bFullScreen){
>>>>               Stage.showMenu = true;
>>>>       }
>>>> }
>>>>
>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler);
>>>>
>>>> fullscreenCM.hideBuiltInItems();
>>>>
>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full Screen",
>>>> goFullScreen);
>>>> fullscreenCM.customItems.push( fs );
>>>>
>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen",
>>>> exitFullScreen);
>>>> fullscreenCM.customItems.push( xfs );
>>>>
>>>> Stage.addListener(Stage["displayState"] == "fullScreen", onFullScreen);
>>>> _root.menu = fullscreenCM;
>>>>
>>>>
>>>> Works for me.. :)
>>>>
>>>> Best,
>>>> Karl
>>>>
>>>>
>>>>
>>>> On Feb 24, 2011, at 3:48 AM, natalia Vikhtinskaya wrote:
>>>>
>>>>> Hi
>>>>> I am trying to use full screen mode. I tested this example for AS2
>>>>> http://www.adobe.com/devnet/flashplayer/articles/full_screen_mode.html
>>>>>
>>>>> Here is a test html with goScaledFullScreen function
>>>>> http://www.mightybook.com/test/adobeAS2.html
>>>>>
>>>>> As you can see in full mode  content disappears.
>>>>> The same if I use goFullScreen function.
>>>>> What is wrong in my adaptation?
>>>>>
>>>>> Code with custom context menu from this article
>>>>>
>>>>> import flash.geom.Rectangle;
>>>>>
>>>>> function goFullScreen()
>>>>> {
>>>>>  Stage["displayState"] = "fullScreen";
>>>>> }
>>>>>
>>>>> function goScaledFullScreen(){
>>>>>  var screenRectangle:Rectangle = new Rectangle();
>>>>>  screenRectangle.x = 0;
>>>>>  screenRectangle.y = 0;
>>>>>  screenRectangle.width=Stage.width/2;
>>>>>  screenRectangle.height=Stage.height/2;
>>>>>  Stage["fullScreenSourceRect"] = screenRectangle;
>>>>>  Stage["displayState"] = "fullScreen";
>>>>> }
>>>>>
>>>>> function exitFullScreen()
>>>>> {
>>>>>  Stage["displayState"] = "normal";
>>>>> }
>>>>>
>>>>> function menuHandler(obj, menuObj)
>>>>> {
>>>>>  if (Stage["displayState"] == "normal")
>>>>>  {
>>>>>     menuObj.customItems[0].enabled = true;
>>>>>     menuObj.customItems[1].enabled = false;
>>>>>  }
>>>>>  else
>>>>>  {
>>>>>     menuObj.customItems[0].enabled = false;
>>>>>     menuObj.customItems[1].enabled = true;
>>>>>  }
>>>>> }
>>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler);
>>>>>
>>>>> fullscreenCM.hideBuiltInItems();
>>>>>
>>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full
>>>>> Screen",goScaledFullScreen);
>>>>> fullscreenCM.customItems.push( fs );
>>>>>
>>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen",
>>>>> exitFullScreen);
>>>>> fullscreenCM.customItems.push( xfs );
>>>>>
>>>>> _root.menu = fullscreenCM;
>>>>>
>>>>>
>>>>> Thank you in advance.
>>>>> _______________________________________________
>>>>> Flashcoders mailing list
>>>>> Flashcoders@chattyfig.figleaf.com
>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>
>>>> Karl DeSaulniers
>>>> Design Drumm
>>>> http://designdrumm.com
>>>>
>>>> _______________________________________________
>>>> Flashcoders mailing list
>>>> Flashcoders@chattyfig.figleaf.com
>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>> Karl DeSaulniers
>>> Design Drumm
>>> http://designdrumm.com
>>>
>>> _______________________________________________
>>> Flashcoders mailing list
>>> Flashcoders@chattyfig.figleaf.com
>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>
>> _______________________________________________
>> Flashcoders mailing list
>> Flashcoders@chattyfig.figleaf.com
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>
> Karl DeSaulniers
> Design Drumm
> http://designdrumm.com
>
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>

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