Yes playing swf locally stand alone or as projector file gives the
same effect in full screen. Movie plays but I see blank screen.

2011/2/24 Karl DeSaulniers <k...@designdrumm.com>:
> Are you trying to run the file locally? Stand alone?
> Did you try making a projector of it?
> I think a projector file can go fullscreen.
>
> Karl
>
> On Feb 24, 2011, at 7:31 AM, natalia Vikhtinskaya wrote:
>
>> I uninstaled and installed FP again. Result is the same. FP doesn't
>> show content in full mode.
>>
>> 2011/2/24 Glen Pike <g...@engineeredarts.co.uk>:
>>>
>>> Hi,
>>>
>>>   This sounds like a video driver problem, although I am not 100%.
>>>
>>>   When you re-installed flashplayer, did you uninstall first - use the
>>> uninstaller:
>>>
>>>   http://www.adobe.com/support/flashplayer/downloads.html#uninstaller
>>>
>>>   Check out this post about similar complaint - it might help resolve it,
>>> I
>>> don't know.
>>>
>>>   Glen
>>>
>>>
>>>
>>> On 24/02/2011 12:54, natalia Vikhtinskaya wrote:
>>>>
>>>> Karl, thank you for your help. I see something wrong on my side. I
>>>> also don't see any youtube fullscreen video. But I don't know where
>>>> the  problem can be. If I play swf without browser I also don't see
>>>> content in full screen mode. That means it is FlashPlayer problem.
>>>> What else can I check or change?
>>>>
>>>> 2011/2/24 Karl DeSaulniers<k...@designdrumm.com>:
>>>>>
>>>>> Here is a sample. Make sure allowFullScreen is set in your HTML.
>>>>>
>>>>> http://designdrumm.com/nataliaVikhtinskaya/
>>>>>
>>>>> Best,
>>>>> Karl
>>>>>
>>>>> On Feb 24, 2011, at 5:13 AM, Karl DeSaulniers wrote:
>>>>>
>>>>>> Try this natalia...
>>>>>>
>>>>>> import flash.geom.Rectangle;
>>>>>>
>>>>>> Stage["fullScreenSourceRect"] = new Rectangle( 0, 0, Stage.width/2,
>>>>>> Stage.height/2);
>>>>>> Stage.scaleMode = "maintainAspectRatio";
>>>>>>
>>>>>> function goFullScreen()
>>>>>> {
>>>>>>  Stage["displayState"] = "fullScreen";
>>>>>> }
>>>>>>
>>>>>> function exitFullScreen()
>>>>>> {
>>>>>>  Stage["displayState"] = "normal";
>>>>>> }
>>>>>>
>>>>>> function menuHandler(obj, menuObj)
>>>>>> {
>>>>>>  if (Stage["displayState"] == "normal")
>>>>>>  {
>>>>>>     menuObj.customItems[0].enabled = true;
>>>>>>     menuObj.customItems[1].enabled = false;
>>>>>>  }
>>>>>>  else
>>>>>>  {
>>>>>>     menuObj.customItems[0].enabled = false;
>>>>>>     menuObj.customItems[1].enabled = true;
>>>>>>  }
>>>>>> }
>>>>>>
>>>>>> this.onFullScreen = function(bFullScreen:Boolean):Void {
>>>>>>       if (bFullScreen){
>>>>>>               Stage.showMenu = true;
>>>>>>       }
>>>>>> }
>>>>>>
>>>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler);
>>>>>>
>>>>>> fullscreenCM.hideBuiltInItems();
>>>>>>
>>>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full Screen",
>>>>>> goFullScreen);
>>>>>> fullscreenCM.customItems.push( fs );
>>>>>>
>>>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen",
>>>>>> exitFullScreen);
>>>>>> fullscreenCM.customItems.push( xfs );
>>>>>>
>>>>>> Stage.addListener(Stage["displayState"] == "fullScreen",
>>>>>> onFullScreen);
>>>>>> _root.menu = fullscreenCM;
>>>>>>
>>>>>>
>>>>>> Works for me.. :)
>>>>>>
>>>>>> Best,
>>>>>> Karl
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Feb 24, 2011, at 3:48 AM, natalia Vikhtinskaya wrote:
>>>>>>
>>>>>>> Hi
>>>>>>> I am trying to use full screen mode. I tested this example for AS2
>>>>>>>
>>>>>>> http://www.adobe.com/devnet/flashplayer/articles/full_screen_mode.html
>>>>>>>
>>>>>>> Here is a test html with goScaledFullScreen function
>>>>>>> http://www.mightybook.com/test/adobeAS2.html
>>>>>>>
>>>>>>> As you can see in full mode  content disappears.
>>>>>>> The same if I use goFullScreen function.
>>>>>>> What is wrong in my adaptation?
>>>>>>>
>>>>>>> Code with custom context menu from this article
>>>>>>>
>>>>>>> import flash.geom.Rectangle;
>>>>>>>
>>>>>>> function goFullScreen()
>>>>>>> {
>>>>>>>  Stage["displayState"] = "fullScreen";
>>>>>>> }
>>>>>>>
>>>>>>> function goScaledFullScreen(){
>>>>>>>  var screenRectangle:Rectangle = new Rectangle();
>>>>>>>  screenRectangle.x = 0;
>>>>>>>  screenRectangle.y = 0;
>>>>>>>  screenRectangle.width=Stage.width/2;
>>>>>>>  screenRectangle.height=Stage.height/2;
>>>>>>>  Stage["fullScreenSourceRect"] = screenRectangle;
>>>>>>>  Stage["displayState"] = "fullScreen";
>>>>>>> }
>>>>>>>
>>>>>>> function exitFullScreen()
>>>>>>> {
>>>>>>>  Stage["displayState"] = "normal";
>>>>>>> }
>>>>>>>
>>>>>>> function menuHandler(obj, menuObj)
>>>>>>> {
>>>>>>>  if (Stage["displayState"] == "normal")
>>>>>>>  {
>>>>>>>     menuObj.customItems[0].enabled = true;
>>>>>>>     menuObj.customItems[1].enabled = false;
>>>>>>>  }
>>>>>>>  else
>>>>>>>  {
>>>>>>>     menuObj.customItems[0].enabled = false;
>>>>>>>     menuObj.customItems[1].enabled = true;
>>>>>>>  }
>>>>>>> }
>>>>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler);
>>>>>>>
>>>>>>> fullscreenCM.hideBuiltInItems();
>>>>>>>
>>>>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full
>>>>>>> Screen",goScaledFullScreen);
>>>>>>> fullscreenCM.customItems.push( fs );
>>>>>>>
>>>>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen",
>>>>>>> exitFullScreen);
>>>>>>> fullscreenCM.customItems.push( xfs );
>>>>>>>
>>>>>>> _root.menu = fullscreenCM;
>>>>>>>
>>>>>>>
>>>>>>> Thank you in advance.
>>>>>>> _______________________________________________
>>>>>>> Flashcoders mailing list
>>>>>>> Flashcoders@chattyfig.figleaf.com
>>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>>
>>>>>> Karl DeSaulniers
>>>>>> Design Drumm
>>>>>> http://designdrumm.com
>>>>>>
>>>>>> _______________________________________________
>>>>>> Flashcoders mailing list
>>>>>> Flashcoders@chattyfig.figleaf.com
>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>
>>>>> Karl DeSaulniers
>>>>> Design Drumm
>>>>> http://designdrumm.com
>>>>>
>>>>> _______________________________________________
>>>>> Flashcoders mailing list
>>>>> Flashcoders@chattyfig.figleaf.com
>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>
>>>> _______________________________________________
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>>>>
>>>
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>>
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>
> Karl DeSaulniers
> Design Drumm
> http://designdrumm.com
>
> _______________________________________________
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