I found some here http://forums.adobe.com/thread/659297?tstart=0 How can I open Settings Manager or what new drivers I need for Flash Player 10?
2011/2/24 natalia Vikhtinskaya <natavi.m...@gmail.com>: > Yes playing swf locally stand alone or as projector file gives the > same effect in full screen. Movie plays but I see blank screen. > > 2011/2/24 Karl DeSaulniers <k...@designdrumm.com>: >> Are you trying to run the file locally? Stand alone? >> Did you try making a projector of it? >> I think a projector file can go fullscreen. >> >> Karl >> >> On Feb 24, 2011, at 7:31 AM, natalia Vikhtinskaya wrote: >> >>> I uninstaled and installed FP again. Result is the same. FP doesn't >>> show content in full mode. >>> >>> 2011/2/24 Glen Pike <g...@engineeredarts.co.uk>: >>>> >>>> Hi, >>>> >>>> This sounds like a video driver problem, although I am not 100%. >>>> >>>> When you re-installed flashplayer, did you uninstall first - use the >>>> uninstaller: >>>> >>>> http://www.adobe.com/support/flashplayer/downloads.html#uninstaller >>>> >>>> Check out this post about similar complaint - it might help resolve it, >>>> I >>>> don't know. >>>> >>>> Glen >>>> >>>> >>>> >>>> On 24/02/2011 12:54, natalia Vikhtinskaya wrote: >>>>> >>>>> Karl, thank you for your help. I see something wrong on my side. I >>>>> also don't see any youtube fullscreen video. But I don't know where >>>>> the problem can be. If I play swf without browser I also don't see >>>>> content in full screen mode. That means it is FlashPlayer problem. >>>>> What else can I check or change? >>>>> >>>>> 2011/2/24 Karl DeSaulniers<k...@designdrumm.com>: >>>>>> >>>>>> Here is a sample. Make sure allowFullScreen is set in your HTML. >>>>>> >>>>>> http://designdrumm.com/nataliaVikhtinskaya/ >>>>>> >>>>>> Best, >>>>>> Karl >>>>>> >>>>>> On Feb 24, 2011, at 5:13 AM, Karl DeSaulniers wrote: >>>>>> >>>>>>> Try this natalia... >>>>>>> >>>>>>> import flash.geom.Rectangle; >>>>>>> >>>>>>> Stage["fullScreenSourceRect"] = new Rectangle( 0, 0, Stage.width/2, >>>>>>> Stage.height/2); >>>>>>> Stage.scaleMode = "maintainAspectRatio"; >>>>>>> >>>>>>> function goFullScreen() >>>>>>> { >>>>>>> Stage["displayState"] = "fullScreen"; >>>>>>> } >>>>>>> >>>>>>> function exitFullScreen() >>>>>>> { >>>>>>> Stage["displayState"] = "normal"; >>>>>>> } >>>>>>> >>>>>>> function menuHandler(obj, menuObj) >>>>>>> { >>>>>>> if (Stage["displayState"] == "normal") >>>>>>> { >>>>>>> menuObj.customItems[0].enabled = true; >>>>>>> menuObj.customItems[1].enabled = false; >>>>>>> } >>>>>>> else >>>>>>> { >>>>>>> menuObj.customItems[0].enabled = false; >>>>>>> menuObj.customItems[1].enabled = true; >>>>>>> } >>>>>>> } >>>>>>> >>>>>>> this.onFullScreen = function(bFullScreen:Boolean):Void { >>>>>>> if (bFullScreen){ >>>>>>> Stage.showMenu = true; >>>>>>> } >>>>>>> } >>>>>>> >>>>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler); >>>>>>> >>>>>>> fullscreenCM.hideBuiltInItems(); >>>>>>> >>>>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full Screen", >>>>>>> goFullScreen); >>>>>>> fullscreenCM.customItems.push( fs ); >>>>>>> >>>>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen", >>>>>>> exitFullScreen); >>>>>>> fullscreenCM.customItems.push( xfs ); >>>>>>> >>>>>>> Stage.addListener(Stage["displayState"] == "fullScreen", >>>>>>> onFullScreen); >>>>>>> _root.menu = fullscreenCM; >>>>>>> >>>>>>> >>>>>>> Works for me.. :) >>>>>>> >>>>>>> Best, >>>>>>> Karl >>>>>>> >>>>>>> >>>>>>> >>>>>>> On Feb 24, 2011, at 3:48 AM, natalia Vikhtinskaya wrote: >>>>>>> >>>>>>>> Hi >>>>>>>> I am trying to use full screen mode. I tested this example for AS2 >>>>>>>> >>>>>>>> http://www.adobe.com/devnet/flashplayer/articles/full_screen_mode.html >>>>>>>> >>>>>>>> Here is a test html with goScaledFullScreen function >>>>>>>> http://www.mightybook.com/test/adobeAS2.html >>>>>>>> >>>>>>>> As you can see in full mode content disappears. >>>>>>>> The same if I use goFullScreen function. >>>>>>>> What is wrong in my adaptation? >>>>>>>> >>>>>>>> Code with custom context menu from this article >>>>>>>> >>>>>>>> import flash.geom.Rectangle; >>>>>>>> >>>>>>>> function goFullScreen() >>>>>>>> { >>>>>>>> Stage["displayState"] = "fullScreen"; >>>>>>>> } >>>>>>>> >>>>>>>> function goScaledFullScreen(){ >>>>>>>> var screenRectangle:Rectangle = new Rectangle(); >>>>>>>> screenRectangle.x = 0; >>>>>>>> screenRectangle.y = 0; >>>>>>>> screenRectangle.width=Stage.width/2; >>>>>>>> screenRectangle.height=Stage.height/2; >>>>>>>> Stage["fullScreenSourceRect"] = screenRectangle; >>>>>>>> Stage["displayState"] = "fullScreen"; >>>>>>>> } >>>>>>>> >>>>>>>> function exitFullScreen() >>>>>>>> { >>>>>>>> Stage["displayState"] = "normal"; >>>>>>>> } >>>>>>>> >>>>>>>> function menuHandler(obj, menuObj) >>>>>>>> { >>>>>>>> if (Stage["displayState"] == "normal") >>>>>>>> { >>>>>>>> menuObj.customItems[0].enabled = true; >>>>>>>> menuObj.customItems[1].enabled = false; >>>>>>>> } >>>>>>>> else >>>>>>>> { >>>>>>>> menuObj.customItems[0].enabled = false; >>>>>>>> menuObj.customItems[1].enabled = true; >>>>>>>> } >>>>>>>> } >>>>>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler); >>>>>>>> >>>>>>>> fullscreenCM.hideBuiltInItems(); >>>>>>>> >>>>>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full >>>>>>>> Screen",goScaledFullScreen); >>>>>>>> fullscreenCM.customItems.push( fs ); >>>>>>>> >>>>>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen", >>>>>>>> exitFullScreen); >>>>>>>> fullscreenCM.customItems.push( xfs ); >>>>>>>> >>>>>>>> _root.menu = fullscreenCM; >>>>>>>> >>>>>>>> >>>>>>>> Thank you in advance. >>>>>>>> _______________________________________________ >>>>>>>> Flashcoders mailing list >>>>>>>> Flashcoders@chattyfig.figleaf.com >>>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>>>> >>>>>>> Karl DeSaulniers >>>>>>> Design Drumm >>>>>>> http://designdrumm.com >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Flashcoders mailing list >>>>>>> Flashcoders@chattyfig.figleaf.com >>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>>> >>>>>> Karl DeSaulniers >>>>>> Design Drumm >>>>>> http://designdrumm.com >>>>>> >>>>>> _______________________________________________ >>>>>> Flashcoders mailing list >>>>>> Flashcoders@chattyfig.figleaf.com >>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>>> >>>>> _______________________________________________ >>>>> Flashcoders mailing list >>>>> Flashcoders@chattyfig.figleaf.com >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> Flashcoders mailing list >>>> Flashcoders@chattyfig.figleaf.com >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>> >>> >>> _______________________________________________ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Karl DeSaulniers >> Design Drumm >> http://designdrumm.com >> >> _______________________________________________ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders