I found some here
http://forums.adobe.com/thread/659297?tstart=0
How  can I open Settings Manager or what new drivers I need for Flash Player 10?

2011/2/24 natalia Vikhtinskaya <natavi.m...@gmail.com>:
> Yes playing swf locally stand alone or as projector file gives the
> same effect in full screen. Movie plays but I see blank screen.
>
> 2011/2/24 Karl DeSaulniers <k...@designdrumm.com>:
>> Are you trying to run the file locally? Stand alone?
>> Did you try making a projector of it?
>> I think a projector file can go fullscreen.
>>
>> Karl
>>
>> On Feb 24, 2011, at 7:31 AM, natalia Vikhtinskaya wrote:
>>
>>> I uninstaled and installed FP again. Result is the same. FP doesn't
>>> show content in full mode.
>>>
>>> 2011/2/24 Glen Pike <g...@engineeredarts.co.uk>:
>>>>
>>>> Hi,
>>>>
>>>>   This sounds like a video driver problem, although I am not 100%.
>>>>
>>>>   When you re-installed flashplayer, did you uninstall first - use the
>>>> uninstaller:
>>>>
>>>>   http://www.adobe.com/support/flashplayer/downloads.html#uninstaller
>>>>
>>>>   Check out this post about similar complaint - it might help resolve it,
>>>> I
>>>> don't know.
>>>>
>>>>   Glen
>>>>
>>>>
>>>>
>>>> On 24/02/2011 12:54, natalia Vikhtinskaya wrote:
>>>>>
>>>>> Karl, thank you for your help. I see something wrong on my side. I
>>>>> also don't see any youtube fullscreen video. But I don't know where
>>>>> the  problem can be. If I play swf without browser I also don't see
>>>>> content in full screen mode. That means it is FlashPlayer problem.
>>>>> What else can I check or change?
>>>>>
>>>>> 2011/2/24 Karl DeSaulniers<k...@designdrumm.com>:
>>>>>>
>>>>>> Here is a sample. Make sure allowFullScreen is set in your HTML.
>>>>>>
>>>>>> http://designdrumm.com/nataliaVikhtinskaya/
>>>>>>
>>>>>> Best,
>>>>>> Karl
>>>>>>
>>>>>> On Feb 24, 2011, at 5:13 AM, Karl DeSaulniers wrote:
>>>>>>
>>>>>>> Try this natalia...
>>>>>>>
>>>>>>> import flash.geom.Rectangle;
>>>>>>>
>>>>>>> Stage["fullScreenSourceRect"] = new Rectangle( 0, 0, Stage.width/2,
>>>>>>> Stage.height/2);
>>>>>>> Stage.scaleMode = "maintainAspectRatio";
>>>>>>>
>>>>>>> function goFullScreen()
>>>>>>> {
>>>>>>>  Stage["displayState"] = "fullScreen";
>>>>>>> }
>>>>>>>
>>>>>>> function exitFullScreen()
>>>>>>> {
>>>>>>>  Stage["displayState"] = "normal";
>>>>>>> }
>>>>>>>
>>>>>>> function menuHandler(obj, menuObj)
>>>>>>> {
>>>>>>>  if (Stage["displayState"] == "normal")
>>>>>>>  {
>>>>>>>     menuObj.customItems[0].enabled = true;
>>>>>>>     menuObj.customItems[1].enabled = false;
>>>>>>>  }
>>>>>>>  else
>>>>>>>  {
>>>>>>>     menuObj.customItems[0].enabled = false;
>>>>>>>     menuObj.customItems[1].enabled = true;
>>>>>>>  }
>>>>>>> }
>>>>>>>
>>>>>>> this.onFullScreen = function(bFullScreen:Boolean):Void {
>>>>>>>       if (bFullScreen){
>>>>>>>               Stage.showMenu = true;
>>>>>>>       }
>>>>>>> }
>>>>>>>
>>>>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler);
>>>>>>>
>>>>>>> fullscreenCM.hideBuiltInItems();
>>>>>>>
>>>>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full Screen",
>>>>>>> goFullScreen);
>>>>>>> fullscreenCM.customItems.push( fs );
>>>>>>>
>>>>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen",
>>>>>>> exitFullScreen);
>>>>>>> fullscreenCM.customItems.push( xfs );
>>>>>>>
>>>>>>> Stage.addListener(Stage["displayState"] == "fullScreen",
>>>>>>> onFullScreen);
>>>>>>> _root.menu = fullscreenCM;
>>>>>>>
>>>>>>>
>>>>>>> Works for me.. :)
>>>>>>>
>>>>>>> Best,
>>>>>>> Karl
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Feb 24, 2011, at 3:48 AM, natalia Vikhtinskaya wrote:
>>>>>>>
>>>>>>>> Hi
>>>>>>>> I am trying to use full screen mode. I tested this example for AS2
>>>>>>>>
>>>>>>>> http://www.adobe.com/devnet/flashplayer/articles/full_screen_mode.html
>>>>>>>>
>>>>>>>> Here is a test html with goScaledFullScreen function
>>>>>>>> http://www.mightybook.com/test/adobeAS2.html
>>>>>>>>
>>>>>>>> As you can see in full mode  content disappears.
>>>>>>>> The same if I use goFullScreen function.
>>>>>>>> What is wrong in my adaptation?
>>>>>>>>
>>>>>>>> Code with custom context menu from this article
>>>>>>>>
>>>>>>>> import flash.geom.Rectangle;
>>>>>>>>
>>>>>>>> function goFullScreen()
>>>>>>>> {
>>>>>>>>  Stage["displayState"] = "fullScreen";
>>>>>>>> }
>>>>>>>>
>>>>>>>> function goScaledFullScreen(){
>>>>>>>>  var screenRectangle:Rectangle = new Rectangle();
>>>>>>>>  screenRectangle.x = 0;
>>>>>>>>  screenRectangle.y = 0;
>>>>>>>>  screenRectangle.width=Stage.width/2;
>>>>>>>>  screenRectangle.height=Stage.height/2;
>>>>>>>>  Stage["fullScreenSourceRect"] = screenRectangle;
>>>>>>>>  Stage["displayState"] = "fullScreen";
>>>>>>>> }
>>>>>>>>
>>>>>>>> function exitFullScreen()
>>>>>>>> {
>>>>>>>>  Stage["displayState"] = "normal";
>>>>>>>> }
>>>>>>>>
>>>>>>>> function menuHandler(obj, menuObj)
>>>>>>>> {
>>>>>>>>  if (Stage["displayState"] == "normal")
>>>>>>>>  {
>>>>>>>>     menuObj.customItems[0].enabled = true;
>>>>>>>>     menuObj.customItems[1].enabled = false;
>>>>>>>>  }
>>>>>>>>  else
>>>>>>>>  {
>>>>>>>>     menuObj.customItems[0].enabled = false;
>>>>>>>>     menuObj.customItems[1].enabled = true;
>>>>>>>>  }
>>>>>>>> }
>>>>>>>> var fullscreenCM:ContextMenu = new ContextMenu(menuHandler);
>>>>>>>>
>>>>>>>> fullscreenCM.hideBuiltInItems();
>>>>>>>>
>>>>>>>> var fs:ContextMenuItem = new ContextMenuItem("Go Full
>>>>>>>> Screen",goScaledFullScreen);
>>>>>>>> fullscreenCM.customItems.push( fs );
>>>>>>>>
>>>>>>>> var xfs:ContextMenuItem = new ContextMenuItem("Exit Full Screen",
>>>>>>>> exitFullScreen);
>>>>>>>> fullscreenCM.customItems.push( xfs );
>>>>>>>>
>>>>>>>> _root.menu = fullscreenCM;
>>>>>>>>
>>>>>>>>
>>>>>>>> Thank you in advance.
>>>>>>>> _______________________________________________
>>>>>>>> Flashcoders mailing list
>>>>>>>> Flashcoders@chattyfig.figleaf.com
>>>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>>>
>>>>>>> Karl DeSaulniers
>>>>>>> Design Drumm
>>>>>>> http://designdrumm.com
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> Flashcoders mailing list
>>>>>>> Flashcoders@chattyfig.figleaf.com
>>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>>
>>>>>> Karl DeSaulniers
>>>>>> Design Drumm
>>>>>> http://designdrumm.com
>>>>>>
>>>>>> _______________________________________________
>>>>>> Flashcoders mailing list
>>>>>> Flashcoders@chattyfig.figleaf.com
>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>>
>>>>> _______________________________________________
>>>>> Flashcoders mailing list
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>>>>>
>>>>>
>>>>
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>>>
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>>
>> Karl DeSaulniers
>> Design Drumm
>> http://designdrumm.com
>>
>> _______________________________________________
>> Flashcoders mailing list
>> Flashcoders@chattyfig.figleaf.com
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>>
>

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