On 3/8/2012 11:16 AM, Terry Riney wrote:
On 3/8/2012 9:49 AM, Ross Sclafani wrote:
This guys approach sounds a lot like mine. At an airport but I'll try
to check out his files
Ross P. Sclafani
Owner / Creative Director
Neuromantic Industries
http://www.neuromantic.com
http://ross.sclafani.net
http://www.twitter.com/rosssclafani
347.204.5714
On Mar 8, 2012, at 9:14 AM, Terry
Riney<tri...@blueridgetechsolutions.com> wrote:
Good morning,
Like others before me I would like to really learn MVC by first
doing my own as opposed to a framework. This link is very close to
what I need to accomplish:
http://www.ultrashock.com/index.php/forum/viewthread/80283/
I have put my work in but keep getting block in one way or another,
can anyone point me in the direction of this setup in AS3 so I can
at least get that part of the plan out of the way (this link is AS2
and it seems any reference to AS3 on this site is a dead end).
Any help would be appreciated.
Terry Riney
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Thanks, Ross. The author uses a Factory Method and I want to create
different sets of games each with it's own sound/grid so I was going
to substitute an Abstract Factory like this:
http://www.as3dp.com/2009/01/actionscript-30-abstract-factory-design-pattern-multiple-products-and-factories/
That is the first change. I will begin transition his code to as3 this
afternoon though it takes me a little longer than most so someone may
post it before I finish but at least one can see I am attempting to
give it a go.
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I suppose everyone has their own project structure, thought I would just
use default package. Hopefully this thread will generate the interest
the other mvc threads have and others will begin to agree on one:
package
{
public class GameUpdate
{
public var state:String;
public var images:Array;
public var img_index:Number;
public var title:String;
public var percent:Number;
public function GameUpdate(state:String, images:Array,
img_index:Number, title:String, percent:Number) {
this.state = state;
this.images = images;
this.img_index = img_index;
this.title = title;
this.percent = percent;
}
}
}
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