Terry Riney skriver: > Would like to pass a score/time/damage to client will stick with > score/damage right now: > > package observer{ > import observer.Observer; > > /** > * A Java-style Observable class used to represent the "subject" > * of the Observer design pattern. Observers must implement the > Observer > * interface, and register to observe the subject via addObserver(). > */
Congratulations on reinventing the EventDispatcher class. I hope you had fun reinventing the wheel. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders