On 3/8/2012 12:42 PM, Henrik Andersson wrote:
Terry Riney skriver:
Would like to pass a score/time/damage to client will stick with
score/damage right now:
package observer{
import observer.Observer;
/**
* A Java-style Observable class used to represent the "subject"
* of the Observer design pattern. Observers must implement the
Observer
* interface, and register to observe the subject via addObserver().
*/
Congratulations on reinventing the EventDispatcher class. I hope you had
fun reinventing the wheel.
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I will be writing code in other languages. As my first post said this is
for my use. If I start changing things and someone follows this post it
will be difficult to follow along. You comments are noted if a little on
the strident side.
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