That's nuts. We built a flash app that ran on the pocket PC 5 years ago - it's 
mad to think flash couldn't run on something as powerful as an iPhone.

On the other hand, if I was looking at a new project, I'd certainly be asking 
myself if something like the SVGWeb toolkit from google would allow me to build 
something that would run native in many browsers (and in the iPhone and iPad).

I do think Adobe should have been looking prior to now for ways to leverage SVG 
and javascript - all that platform needs is a good development environment - 
that's something Adobe could be making money from right now.

Anyway...it's all rather silly and the town hall thing is farcical. Steve 
should have spent some of that pent up energy doing something truly great with 
the iPad, instead of just scaling up an iPhone.

Guy


On 08/02/2010, at 10:20 PM, reflexactions wrote:

> Well after 10 years plus of AS development my feelings are that SJ isn't 
> wrong.
> 
> We have to fend of a constant stream of complaints from users that the app is 
> a memory hog and slow. We tell them it will improve soon but it never does, 
> we tell them flash is a million times better than the alternatives, but to be 
> honest JavaScript has caught up and is ahead in many things. 
> 
> Our app starts up at around 130Mb and reaches 250Mb before it levels out, 
> JavaScript apps are a fraction of that.
> 
> I hope his rant finally has some impact at Adobe and they pull there finger 
> out, becuase past experience has shown that years of complaining/requests/bug 
> reports gets nowhere then finally a rant in the face of someone who matters 
> gets them to shift, I have no idea why its like that but time and again thats 
> what happens.
> 
> For us it is probably too late as this week after SJ's rant we were told to 
> start planning the move away flash, the argument has been lost so badly it 
> wasn't even an argument this time.
> 
> For us to stay with flash, the next release would have to perform a miracle 
> in terms of memory and performace gains on Mac and PC.
> 
> Personally I don't think they can do it, I think they would be better of 
> making AS3 compile down to JavaScript. With maybe a lighterweight plugin for 
> somethings like video or graphics.
> 
> Whatever they really needed to realise all this a year ago with solutions to 
> be released now, not just smelling the coffee today.
> 
> --- In [email protected], Tim Romano <tim.rom...@...> wrote:
> >
> > If the rumors about Bing are true, then this panning could also have 
> > something to do with Silverlight. If I were at MSFT and my role was to 
> > ensure that Silverlight succeeded in knocking Flash off (as Word knocked 
> > off WordPerfect back in the day, e.g.) then I'd be looking for chinks in 
> > Adobe's armor wherever they may be.
> > 
> > On 2/1/2010 2:26 PM, Paul Andrews wrote:
> > >
> > > It's just commercial tactics.
> > >
> > > You'd never guess he has his own tied-in development system to support.
> > > Why wouldn't he knock flash?
> > >
> > > hworke wrote:
> > > > 
> > > http://news.yahoo.com/s/pcworld/20100201/tc_pcworld/stevejobsdissesapplerivalsduringtownhallmeeting
> > >  
> > > <http://news.yahoo.com/s/pcworld/20100201/tc_pcworld/stevejobsdissesapplerivalsduringtownhallmeeting>
> > > >
> > > >
> > > > Jobs has previously called out Adobe Flash, currently the
> > > > dominant animation platform on the Web, for being "too slow to be 
> > > useful" and Flash Lite, Adobe's versio n of Flash for mobile devices, 
> > > as not advanced enough for the iPhone. So it's no surprise to hear 
> > > Jobs called out Flash during Apple's Town Hall, but his language this 
> > > time sounds a little over the top. Jobs reportedly called Adobe a lazy 
> > > company, and said that when a Mac crashes it's usually because of Flash.
> > > >
> > > > Whether or not that's true, it's clear that Jobs is not a fan of 
> > > Adobe's multimedia platform. The iPhone is routinely criticized for 
> > > its inability to render Flash-based Web pages, videos and games, and 
> > > early criticisms about the iPad also decry the lack of Flash 
> > > compatibility on Apple's latest device.
> > > >
> > > >
> > > >
> > >
> > >
> >
> 
> 

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