Jonathan Polley wrote:
> 
> If I can put in my $0.02, I would like to see an effort de-couple the tasks that 
>take place as a part of the IDLE loop. The process of loading tiles tends to slow 
>down the frame rate quite considerably (by over 50%). Since I tend to try to stress 
>the system, I do my test flights out of KSEA and head at 150 degrees (that is the 
>closest mountain to the airport). I get less degradation where the terrain is simpler 
>(i.e., in the middle if Iowa, KCID or KDSM). I know there is some desire to try an 
>allow for an external terrain server, and this wold prep the way for one. I suppose 
>that, ideally, there should be three threads. One for the FDM, one for loading tiles 
>(and misc. operations), and one for building the display.
> 
> I would also like to see some effort to increase the frame rate. With my 1.2 GHz 
>Athlon (512 MB RAM and RedHat 7.1), I get about 20-24 FPS around Seattle when not 
>loading tiles. Ideally, I would like the frame rate to not drop below 30. This is 
>because I would like to, eventually, incorporate a helicopter model and low frame 
>rates will kill you. While loading tiles, under windows, i have the frame rate drop 
>to below 5 FPS.

Have you tried --with-multithreading (or so)? That should help a lot...

CU,
Christian

--
The idea is to die young as late as possible.        -- Ashley Montague

Whoever that is/was; (c) by Douglas Adams would have been better...

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