Jonathan Polley writes: > I tried halving the fog values and got something that looked more > realistic, for the long distance visibilities at least. Would it be > possible to change the fog equations along with the visibility? This > would be for post-0.8.0.
You can choose between linear, exp, and exp2 equations. GL_EXP corresponds more closely to heavy fog GL_EXP2 corresponds more to haze http://dmawww.epfl.ch/ebt-bin/nph-dweb/dynaweb/SGI_Developer/OpenGL_Porting/%40Generic__BookTextView/5836;uf=0#X You can use 'z' and 'Z' to adjust the fog on the fly. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel