Jonathan Polley writes:
> I tried halving the fog values and got something that looked more 
> realistic, for the long distance visibilities at least.  Would it be 
> possible to change the fog equations along with the visibility?  This 
> would be for post-0.8.0.

You can choose between linear, exp, and exp2 equations.

GL_EXP corresponds more closely to heavy fog
GL_EXP2 corresponds more to haze

http://dmawww.epfl.ch/ebt-bin/nph-dweb/dynaweb/SGI_Developer/OpenGL_Porting/%40Generic__BookTextView/5836;uf=0#X

You can use 'z' and 'Z' to adjust the fog on the fly.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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